Death the level 3 Ghoul Necromancer by royanill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceGhoul
ClassNecromancer
Level / Exp3 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity11 (base 10)
Constitution27 (base 11)
Magic24 (base 22)
Willpower12 (base 14)
Cunning9 (base 11)

Resources

Life172/172
Mana84/84
Soul10/10
Healing Factor1.1294416243655
Regeneration0.28236040609137

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+4%
Cold+10%
Physical+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save17
Spell Save12
Mental Save7

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Sanguine experiment steals life from Death!
Sanguine experiment's Blood Grasp hits
Death for 32 blight damage.
Death hits Sanguine experiment for 5 healing, 15 healing (0 total damage) [20 healing].

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (sanguine experiment)).

Talent Invoke Darkness is ready to use.

Death casts Invoke Darkness.

Death hits Sanguine experiment for 102 darkness damage.
Death killed Sanguine experiment!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 48 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.45 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.45 gold pieces.

You pickup 0.75 gold pieces.

Ran for 25 turns (stop reason: at door).


Death deactivates Blurred Mortality.

Death deactivates Necrotic Aura.