Mourwin the level 2 Doomelf Archmage by sir_gibbonz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassArchmage
Level / Exp2 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic24 (base 21)
Willpower15 (base 13)
Cunning11 (base 11)

Resources

Life100/100
Mana132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save13
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Doomelf1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


Investigator psionically attacks Mourwin with his steel greatmaul!
Ran for 3 turns (stop reason: taken damage).


Investigator hits Mourwin for 27 mind, 13 mind, (41 total damage).
Mourwin casts Flame.

Investigator is on fire!

Mourwin's Flame hits Investigator for
60 fire damage.
Investigator casts Abduction.

Mourwin is lost in despair!
Burning from Mourwin hits Investigator for
20 fire damage.
Investigator hits Mourwin for 19 physical, 13 mind, , 28 physical (60 total damage).
Mourwin the level 2 doomelf archmage was splattered to death by an investigator on level 2 of Searing Halls.
You have 1 life(s) left.
Mourwin deactivates Stone Skin.

Mourwin overcomes the gloom

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed Mourwin!
Saving done.

Talent Flame is ready to use.

Saving game...