Marsin the level 5 Thalore Wyrmic by sir_gibbonz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp5 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 20)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic11 (base 10)
Willpower24 (base 23)
Cunning10 (base 10)

Resources

Life180/180
Equilibrium0
Healing Factor1.016
Regeneration1.0668

Speed

Mental0%
Attack0%
Movement-62.968710796561%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage25
Accuracy24
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)20 (30%)
Defense12
Ranged Defense12
Fatigue13
Physical Save15
Spell Save21
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance12%
Disarm Resistance28%
Instadeath Resistance100%
Silence Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.40
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Aralaith the copperhead snake hits Marsin for 9 physical, , (9 total damage).
Giant eel hits Marsin for 7 physical damage.
Marsin the level 5 thalore wyrmic was disembowelled to death by a giant eel on level 3 of Trollmire.
You have 2 life(s) left.
Marsin deactivates Wild Growth.

Marsin speeds up.

Marsin stops being poisoned.

Marsin feels pain again.

Marsin's aura of power vanishes.

Marsin is fully armored again.

Marsin stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Giant eel killed Marsin!
Resting starts...

Talent Corrosive Mist is ready to use.
Talent Acidic Spray is ready to use.
Talent Swallow is ready to use.
Talent Bellowing Roar is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Nature's Touch is ready to use.
Talent Wild Growth is ready to use.
Talent Wrath of the Woods is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...