Savage the level 9 Cornac Summoner by Evangile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp9 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic17 (base 10)
Willpower33 (base 31)
Cunning31 (base 24)

Resources

Life-9/199
Equilibrium5
Healing Factor1
Regeneration29.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth34.878701826468
See Invisible32.878701826468

Offense: Mainhand

Damage9
Accuracy38
Crit Chance13%
APR24
Speed1.00

Offense: Offhand

Damage7
Accuracy38
Crit Chance9%
APR21
Speed1.00

Offense: Spell

Spellpower5.6666666666667
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance12%
Speed1

Offense: Damage Bonus

Nature+12%

Defense: Base

Armour (hardiness)-2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save2
Spell Save28
Mental Save31

Defense: Resistances

Blight+ 6%( 70%)
Cold+ 11%( 70%)
Fire+ 11%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
5/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect

Quests

active
done
done
done
active
done
active

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Ritch Flamespitter is ready to use.
Your summoned ritch flamespitter disappears.
Ran for 2 turns (stop reason: interesting character).


Talent Hydra is ready to use.
Your summoned war hound disappears.

Talent War Hound is ready to use.

Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!
Savage summons a 3-headed hydra!

Minotaur of the Labyrinth uses Sunder Armour.

Minotaur of the Labyrinth performs a melee critical strike against Savage!
Minotaur of the Labyrinth's power is greatly reduced!

Savage's armour is damaged!

Minotaur of the Labyrinth hits Savage for 131 physical damage.
Savage hits Minotaur of the Labyrinth for 0 arcane damage.

3-headed hydra breathes poison!

Minotaur of the Labyrinth is poisoned!

3-headed hydra hits Minotaur of the Labyrinth for 27 nature damage.
3-headed hydra hits Savage for 25 nature damage.

Poison from 3-headed hydra hits Minotaur of the Labyrinth for
27 nature damage.
Savage uses Infusion: Regeneration.

Savage starts regenerating health quickly.

Minotaur of the Labyrinth uses Crush.

Saving game...