Darice the level 5 Shalore Necromancer by Daseon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassNecromancer
Level / Exp5 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic31 (base 27)
Willpower22 (base 16)
Cunning15 (base 11)

Resources

Life-52/122
Mana106/118
Souls3/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth10.334419429417
See Invisible13.749792005036

Offense: Mainhand

Damage11
Accuracy7
Crit Chance4%
APR6
Speed1.00

Offense: Spell

Spellpower28
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save13
Spell Save18
Mental Save12

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active

Equipment

On hands
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Darice the Shalore Necromancer level 4
77th Pyre 122nd year of Ascendancy at 22:21
see stats

Log

Darice casts Chill of the Tomb.

Darice casts Invoke Darkness.

Darice's Chill of the Tomb hits Elven guard for
81 cold damage.
Darice's Invoke Darkness hits Elven guard for
64 darkness damage.
Darice's Invoke Darkness killed Elven guard!

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Darice picks up (d.):
iron greatsword (16-25.6 power, 1 apr).
Ran for 17 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 30 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Darice casts Invoke Darkness.

Skeleton archer shoots!

Darice's Invoke Darkness hits Elven tempest for
64 darkness damage.
Skeleton archer's Shoot misses elven tempest.

Skeleton archer shoots!

Elven tempest's spell attains critical power!
Elven tempest casts Lightning.

Saving game...