Claire the level 16 Cornac Marauder by linchpin

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassMarauder
Level / Exp16 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 21)
Dexterity36 (base 34)
Constitution18 (base 12)
Magic10 (base 10)
Willpower18 (base 10)
Cunning30 (base 30)

Resources

Life375/375
Stamina185/185
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement+17%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6

Offense: Mainhand

Damage39
Accuracy39
Crit Chance26%
APR21
Speed1.00

Offense: Offhand

Damage26
Accuracy39
Crit Chance28%
APR23
Speed1.00

Offense: Spell

Spellpower14
Crit Chance13%
Speed1

Offense: Mind

Mindpower22.3
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+3%
Temporal+6%
Blight+4%
Physical+4%
Cold+14%
Nature+6%

Offense: Damage Penetration

Cold+8%
Mind+20%

Defense: Base

Armour (hardiness)10 (69%)
Defense47.917333333333
Ranged Defense47.917333333333
Fatigue3
Physical Save22.05
Spell Save15.8
Mental Save20.9

Defense: Resistances

Temporal+ 3%( 70%)
All 0%( 70%)
Cold+ 57%( 70%)
Mind+ 3%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance10%
Confusion Resistance10%

Inscriptions (3/3)

Infusion
Infusion

Class Talents

Cunning / Tactical1.20
1/5
5/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
4/5
5/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
0/5

Generic Talents

Technique / Field control1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
1/5
0/5
Technique / Mobility1.30
1/5
5/5
2/5
1/5
Technique / Combat training1.30
0/5
1/10
1/5
2/5
2/5

Effects

Quests

active
done
done
done
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Claire the Cornac Marauder level 16
24th Dusk 122nd year of Ascendancy at 16:06
see stats
Level 10 Got a character to level 10.
By Claire the Cornac Marauder level 10
1st Summertide 122nd year of Ascendancy at 08:50
see stats
The Arena Unlocked Arena mode.
By Claire the Cornac Marauder level 10
1st Summertide 122nd year of Ascendancy at 09:29
see stats

Log

Claire uses Dual Strike.
Ben Cruthdar, the Cursed is stunned!

Ben Cruthdar, the Cursed resists the mind attack!

Claire hits Ben Cruthdar, the Cursed for
31 physical, 6 acid, 4 mind, 7 cold, 42 physical, 4 mind, 7 cold, 2 mind damage (total 100.60).
Claire hits Ben Cruthdar, the Cursed for
7 acid damage.
Claire uses Flurry.

Ben Cruthdar, the Cursed resists the mind attack!

Ben Cruthdar, the Cursed resists the mind attack!

Claire performs a critical strike!
Ben Cruthdar, the Cursed resists the mind attack!

Claire performs a critical strike!
Claire performs a critical strike!
Claire hits Ben Cruthdar, the Cursed for
32 physical, 2 mind, 7 cold, 2 mind, 42 physical, 6 acid, 4 mind, 7 cold, 30 physical, 4 mind, 7 cold, 2 mind, 44 physical, 6 acid, 4 mind, 7 cold, 33 physical, 4 mind, 7 cold, 4 mind, 44 physical, 6 acid, 4 mind, 7 cold damage (total 307.84).
Claire hits Ben Cruthdar, the Cursed for
7 acid damage.
Claire performs a critical strike!
Claire performs a critical strike!
Claire hits Ben Cruthdar, the Cursed for
83 physical damage.
Claire killed Ben Cruthdar, the Cursed!
Quest 'The beast within' is done! (Press 'j' to see the quest log)
Personal New Achievement: Curse Lifter!
Quest 'The beast within' completed! (Press 'j' to see the quest log)
Claire picks up (h.):
balanced iron battleaxe of projection (7-10.5 power, 1 apr).
Claire picks up (c.):
copper ring of arcane power.
Claire picks up (o.):
steel mace of massacre (19.5-27.3 power, 3 apr).
Resting starts...

Talent Skullcracker is ready to use.
Talent Dual Strike is ready to use.
Talent Flurry is ready to use.
Talent Rush is ready to use.
Rested for 60 turns (stop reason: all resources and life at maximum).