Smuear the level 7 Cornac Necromancer by ThePugPaladin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp7 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic31 (base 26)
Willpower23 (base 14)
Cunning12 (base 12)

Resources

Life50/50
Mana207/207
Soul13/13
Healing Factor1.2191526171258
Regeneration3.9622460056587

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+16%
Physical+8%
Fire+13%
Nature+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save19
Spell Save18
Mental Save12

Defense: Resistances

Nature+ 16%( 70%)
Mind+ 17%( 70%)
Fire+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Smuear the Cornac Necromancer level 3
76th Pyre 122nd year of Ascendancy at 20:57
see stats

Log


Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Smuear casts
Invoke Darkness.

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (green mold)).


Smuear casts
Invoke Darkness.
Smuear hits Green mold for 96 darkness damage.
Smuear killed Green mold!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Smuear casts
Invoke Darkness.

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Smuear casts
Invoke Darkness.