Vear the level 1 Higher Doombringer by Papabear2565

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp1 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-3/128
Stamina102/102
Vim100/100
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy18
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Talent Infusion: Wild is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 2 turns (stop reason: hostile spotted to the west (investigator)).


Investigator casts Abduction.


Investigator hits Vear for 8 physical, 15 physical (23 total damage).
Vear misses Investigator.
Investigator casts Abduction.

Investigator hits Vear for 7 physical, 5 nature, 5 temporal, 11 physical, 5 nature, 5 temporal (38 total damage).
Mutilator rushes out!

Vear is dazed!


Mutilator hits Vear for 19 physical, 7 darkness (26 total damage).
You are unable to move!

Vear uses Infusion: Wild.

Vear is not dazed anymore.

Vear is cured!

Vear lessens the pain.

Vear uses Infusion: Regeneration.

Vear starts regenerating health quickly.

Investigator hits Vear for 7 physical, 4 nature, 4 temporal (15 total damage).

Mutilator hits Vear for 9 physical, 6 darkness (15 total damage).
Investigator hits Vear for 12 physical damage.
Saving game...