Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! Stone Wardens DLC Class 1.0.5Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 31 / 4% |
| Size | medium |
| Lifes / Deaths | Killed by grannor'vor at level 5 on the 20th Voratun 122nd year of Ascendancy at 11:36 / 51Killed by Nerywe the large brown snake at level 7 on the 15th Profit 122nd year of Ascendancy at 03:51 Killed by maulotaur at level 10 on the 31st Profit 122nd year of Ascendancy at 17:29 Killed by Vorolerin the master vampire at level 11 on the 31st Profit 122nd year of Ascendancy at 22:58 Killed by Vorolerin the master vampire at level 11 on the 32nd Profit 122nd year of Ascendancy at 00:43 Killed by assassin at level 11 on the 33rd Profit 122nd year of Ascendancy at 22:47 Killed by fire drake at level 12 on the 35th Profit 122nd year of Ascendancy at 16:23 Killed by Draeg at level 14 on the 39th Profit 122nd year of Ascendancy at 04:20 Killed by boiling horror at level 14 on the 39th Profit 122nd year of Ascendancy at 09:22 Killed by Weirdling Beast at level 14 on the 39th Profit 122nd year of Ascendancy at 14:39 Killed by devourer at level 16 on the 3rd Wealth 122nd year of Ascendancy at 17:48 Killed by orc warrior at level 16 on the 4th Wealth 122nd year of Ascendancy at 06:31 Killed by Grgglck the Devouring Darkness at level 16 on the 4th Wealth 122nd year of Ascendancy at 17:36 Killed by Elalle the greater gwelgoroth at level 17 on the 7th Wealth 122nd year of Ascendancy at 03:03 Killed by Urkis, the High Tempest at level 17 on the 8th Wealth 122nd year of Ascendancy at 00:11 Killed by storm drake hatchling at level 17 on the 8th Wealth 122nd year of Ascendancy at 01:50 Killed by Aduriatha the Guardian at level 18 on the 26th Wealth 122nd year of Ascendancy at 01:43 Killed by Aduriatha the Guardian at level 18 on the 26th Wealth 122nd year of Ascendancy at 02:22 Killed by Aduriatha the Guardian at level 18 on the 26th Wealth 122nd year of Ascendancy at 04:04 Killed by skeleton archer at level 18 on the 26th Wealth 122nd year of Ascendancy at 05:38 Killed by skeleton master archer at level 18 on the 26th Wealth 122nd year of Ascendancy at 06:57 Killed by cold drake hatchling at level 18 on the 26th Wealth 122nd year of Ascendancy at 12:14 Killed by Xaganor the master vampire at level 19 on the 16th Loss 122nd year of Ascendancy at 22:58 Killed by Xaganor the master vampire at level 19 on the 17th Loss 122nd year of Ascendancy at 00:14 Killed by skeleton master archer at level 24 on the 19th Iron 123rd year of Ascendancy at 07:19 Killed by wretchling at level 24 on the 19th Iron 123rd year of Ascendancy at 20:21 Killed by carrion worm mass at level 24 on the 19th Iron 123rd year of Ascendancy at 21:00 Killed by worm that walks at level 24 on the 19th Iron 123rd year of Ascendancy at 21:26 Killed by grave wight at level 24 on the 20th Iron 123rd year of Ascendancy at 08:19 Killed by skeleton mage at level 24 on the 21st Iron 123rd year of Ascendancy at 01:31 Killed by naga myrmidon at level 25 on the 22nd Iron 123rd year of Ascendancy at 00:37 Killed by barrow wight at level 25 on the 22nd Iron 123rd year of Ascendancy at 06:20 Killed by barrow wight at level 25 on the 22nd Iron 123rd year of Ascendancy at 13:06 Killed by emperor wight at level 25 on the 22nd Iron 123rd year of Ascendancy at 14:55 Killed by Borfast the Broken at level 25 on the 22nd Iron 123rd year of Ascendancy at 18:57 Killed by Borfast the Broken at level 25 on the 22nd Iron 123rd year of Ascendancy at 20:37 Killed by Borfast the Broken at level 25 on the 22nd Iron 123rd year of Ascendancy at 23:11 Killed by The Master at level 26 on the 24th Iron 123rd year of Ascendancy at 19:45 Killed by skeleton mage at level 26 on the 24th Iron 123rd year of Ascendancy at 21:22 Killed by skeleton mage at level 26 on the 24th Iron 123rd year of Ascendancy at 22:57 Killed by The Master at level 26 on the 25th Iron 123rd year of Ascendancy at 00:53 Killed by The Master at level 26 on the 25th Iron 123rd year of Ascendancy at 06:50 Killed by elven blood mage at level 27 on the 30th Iron 123rd year of Ascendancy at 23:10 Killed by elven corruptor at level 27 on the 31st Iron 123rd year of Ascendancy at 00:33 Killed by Layogawe the elven guard at level 27 on the 31st Iron 123rd year of Ascendancy at 03:20 Killed by elven blood mage at level 27 on the 31st Iron 123rd year of Ascendancy at 11:30 Killed by Islota the elven cultist at level 27 on the 31st Iron 123rd year of Ascendancy at 13:09 Killed by Islota the elven cultist at level 27 on the 31st Iron 123rd year of Ascendancy at 14:44 Killed by elven corruptor at level 28 on the 2nd Steel 123rd year of Ascendancy at 12:19 Killed by orc blood mage at level 28 on the 37th Steel 123rd year of Ascendancy at 17:55 Killed by Velolle the fire drake hatchling at level 30 on the 11st Voratun 123rd year of Ascendancy at 13:23 |
Primary Stats
| Strength | 61 (base 50) |
| Dexterity | 48 (base 42) |
| Constitution | 53 (base 40) |
| Magic | 13 (base 10) |
| Willpower | 27 (base 10) |
| Cunning | 19 (base 10) |
Resources
| Life | 1078/1078 |
| Stamina | 218/218 |
| Healing Factor | 1.3 |
| Regeneration | 3.965 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +102.4% |
Vision
| Sight | 10 |
| Lite | 10 |
Offense: Mainhand
| Damage | 142 |
| Accuracy | 66 |
| Crit Chance | 30% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 37.25 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +17% |
| Light | +26% |
| Mind | +12% |
| Fire | +7% |
| Physical | +17% |
| Cold | +12% |
| All | +2% |
Offense: Damage Penetration
| Fire | +12% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 31.2 (93.924050632911%) |
| Defense | 22.65 |
| Ranged Defense | 22.65 |
| Fatigue | 3 |
| Physical Save | 45.633333333333 |
| Spell Save | 32.5 |
| Mental Save | 46.033333333333 |
Defense: Resistances
| Acid | -1%( 70%) |
| Blight | + 30%( 70%) |
| Physical | + 30%( 70%) |
| Cold | + 47%( 70%) |
| All | + 12%( 70%) |
| Lightning | + 17%( 70%) |
| Light | + 17%( 70%) |
| Temporal | + 15%( 70%) |
| Mind | + 19%( 70%) |
| Darkness | + 30%( 70%) |
| Fire | + 26%( 70%) |
| Nature | + 30%( 70%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Confusion Resistance | 10% |
| Stun Resistance | 56% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 30% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Controlled Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 8. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 248 life over 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 420 damage for 5 turns. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Superiority | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Two-handed weapons | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed maiming | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Berserker |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by skeleton warrior. Escort: injured seer (level 3 of Dreadfell) | failed |
You failed to protect the injured seer from death by ghast. Escort: injured seer (level 6 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Strength by +2. | done |
You abandoned lost sun paladin to death. Escort: lost sun paladin (level 4 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 8 of Dreadfell. Escort: lost warrior (level 8 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You failed to protect the worried loremaster from death by maulotaur. Escort: worried loremaster (level 2 of Old Forest) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 74. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * You've found the needed sandworm tooth. * 'Needed: one red crystal shard. I hear these can be found in a cave near Elvala. I also hear that they can cause you to spontaneously combust, so no need to explain if you come back hideously scarred.' Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed vial of wight ectoplasm. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +25% It can be used to activate talent Telekinetic Leap (costing 15 power out of 18/18) : Effective talent level: 4.0 Power cost: 15 out of 18/18. Range: 6.0 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. This talent receives a reduced benefit from the Reach talent. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. This item has been sent to the Item's Vault. |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes resistances: +8% mind Changes damage: +10% mind Sleep immunity: +100% It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6.0 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 22 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | wizard's stralite ring of frost (+20%) wizard's stralite ring of frost (+20%)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Mag Changes resistances: +20% cold Changes damage: +10% cold Spell save: +10 Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | blazebringer's stralite greatmaul of evisceration (57-85.5 power, 3 apr) blazebringer's stralite greatmaul of evisceration (57-85.5 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 57.0 - 85.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage conversion: 40% fire When wielded/worn: Physical crit. chance: +11.0% Physical power: +12 Changes resistances penetration: +12% fire Global speed: +2% Massive two-handed maul. |
| On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +3 Wil Changes resistances: +10% fire Changes damage: +5% fire It can be used to activate talent Flamespit (costing 6 power out of 24/24) : Effective talent level: 2.0 Power cost: 6 out of 24/24. Range: 10.0 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 41.45 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Main armor | Borfast's Cage (10 def, 15 armour) Borfast's Cage (10 def, 15 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +15 Defense: +10 Fatigue: +24% Changes stats: +5 Con Changes resistances: +15% physical / -15% acid Reduces opponents crit chance: 20% Physical save: +15 Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
| Cloak | murderer's cashmere cloak of the hunt (2 def, 0 armour) murderer's cashmere cloak of the hunt (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 Armour penetration: +6 Defense: +2 Fatigue: -5% Changes stats: +3 Cun / +3 Dex Maximum life: +55.00 It can be used to activate talent Blinding Speed, placing all other charms into a 45 cooldown : Effective talent level: 5.2 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 46% for 5 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Starripper the voratun amulet Starripper the voratun amuletCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -7% Changes resistances: +6% light / +3% temporal / +6% lightning / +6% fire Changes damage: +9% light Physical save: +10 Spell save: +9 Mental save: +12 Life regen: +0.80 Stamina when hit: +0.90 Mana when hit: +2.90 Equilibrium when hit: +0.40 Psi when hit: +1.10 Hate when hit: +0.20 It can be used to forces nearby enemies to attack you (rad 12), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
Inventory
Rune of the Rift (258.00 temporal damage, removed from time 4 turns) Rune of the Rift (258.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 263.16 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
73 alchemist agate 73 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Draeg the Dwarf Berserker level 27
28th Iron 123rd year of Ascendancy at 04:10 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Draeg the Dwarf Berserker level 29
39th Steel 123rd year of Ascendancy at 13:35 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Draeg the Dwarf Berserker level 27
26th Iron 123rd year of Ascendancy at 07:53 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Draeg the Dwarf Berserker level 23
16th Iron 123rd year of Ascendancy at 16:39 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Draeg the Dwarf Berserker level 21
10th Shortage 122nd year of Ascendancy at 18:50 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Draeg the Dwarf Berserker level 30
11st Voratun 123rd year of Ascendancy at 04:29 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Draeg the Dwarf Berserker level 16
4th Wealth 122nd year of Ascendancy at 06:09 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Draeg the Dwarf Berserker level 17
8th Wealth 122nd year of Ascendancy at 01:41 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Draeg the Dwarf Berserker level 19
16th Loss 122nd year of Ascendancy at 22:14 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Draeg the Dwarf Berserker level 14
39th Profit 122nd year of Ascendancy at 16:25 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Draeg the Dwarf Berserker level 10
17th Profit 122nd year of Ascendancy at 16:21 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Draeg the Dwarf Berserker level 20
30th Loss 122nd year of Ascendancy at 22:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Draeg the Dwarf Berserker level 30
4th Gold 123rd year of Ascendancy at 14:31 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Draeg the Dwarf Berserker level 18
14th Wealth 122nd year of Ascendancy at 05:46 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Draeg the Dwarf Berserker level 22
21st Shortage 122nd year of Ascendancy at 00:11 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Draeg the Dwarf Berserker level 4
19th Voratun 122nd year of Ascendancy at 17:29 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Draeg the Dwarf Berserker level 25
22nd Iron 123rd year of Ascendancy at 13:02 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Draeg the Dwarf Berserker level 10
25th Profit 122nd year of Ascendancy at 12:17 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Draeg the Dwarf Berserker level 14
39th Profit 122nd year of Ascendancy at 16:49 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Draeg the Dwarf Berserker level 10
22nd Profit 122nd year of Ascendancy at 04:00 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Draeg the Dwarf Berserker level 25
23rd Iron 123rd year of Ascendancy at 06:43 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Draeg the Dwarf Berserker level 17
4th Wealth 122nd year of Ascendancy at 23:51 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Draeg the Dwarf Berserker level 26
25th Iron 123rd year of Ascendancy at 08:25 see stats
Log
Draeg deactivates Berserker.
Draeg activates Berserker.
