Walter White the level 3 Shalore Alchemist by Zaed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp3 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic26 (base 24)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life121/121
Mana134/134
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save14
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.


There is a Shatur (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Ran for 5 turns (stop reason: didn't move).


Saving done.

You don't see how to get there...


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 5 turns (stop reason: didn't move).


You somehow avoid the trap (Nature's Punch).

Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


You somehow avoid the trap (Tanner).

Ran for 7 turns (stop reason: store entrance spotted).