
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 7 / 83% |
| Size | medium |
| Lifes / Deaths | Killed by degenerated skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:16 / 27Killed by white wolf at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:49 Killed by large brown snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:01 Killed by Norgos, the Guardian at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:26 Killed by Norgos, the Guardian at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:52 Killed by Silutira the gloomy warg at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:57 Killed by The Withering Thing at level 5 on the 79th Pyre 122nd year of Ascendancy at 09:45 Killed by war hound at level 6 on the 18th Dusk 122nd year of Ascendancy at 03:04 Killed by summoned tentacle at level 6 on the 18th Dusk 122nd year of Ascendancy at 05:25 Killed by ritch flamespitter at level 6 on the 18th Dusk 122nd year of Ascendancy at 06:59 Killed by war hound at level 6 on the 18th Dusk 122nd year of Ascendancy at 08:04 Killed by war hound at level 6 on the 18th Dusk 122nd year of Ascendancy at 08:14 Killed by war hound at level 6 on the 18th Dusk 122nd year of Ascendancy at 09:12 Killed by war hound at level 6 on the 18th Dusk 122nd year of Ascendancy at 09:40 Killed by Forudrek the thalore at level 6 on the 27th Dusk 122nd year of Ascendancy at 09:16 Killed by Forudrek the thalore at level 7 on the 27th Dusk 122nd year of Ascendancy at 10:10 Killed by bandit at level 7 on the 42nd Dusk 122nd year of Ascendancy at 20:35 Killed by Cyrita the rogue at level 7 on the 42nd Dusk 122nd year of Ascendancy at 22:50 Killed by rogue at level 7 on the 43rd Dusk 122nd year of Ascendancy at 00:22 Killed by thief at level 7 on the 43rd Dusk 122nd year of Ascendancy at 02:23 Killed by Poloriawen the bandit lord at level 7 on the 43rd Dusk 122nd year of Ascendancy at 02:32 Killed by rogue at level 7 on the 43rd Dusk 122nd year of Ascendancy at 03:05 Killed by Poloriawen the bandit lord at level 7 on the 43rd Dusk 122nd year of Ascendancy at 04:04 Killed by Cyrita the rogue at level 7 on the 43rd Dusk 122nd year of Ascendancy at 04:16 Killed by Poloriawen the bandit lord at level 7 on the 43rd Dusk 122nd year of Ascendancy at 06:28 Killed by shadowblade at level 7 on the 43rd Dusk 122nd year of Ascendancy at 12:08 Killed by shadowblade at level 7 on the 43rd Dusk 122nd year of Ascendancy at 14:53 |
Primary Stats
| Strength | 24 (base 22) |
| Dexterity | 21 (base 15) |
| Constitution | 16 (base 15) |
| Magic | 8 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 15 (base 15) |
Resources
| Life | 268/268 |
| Stamina | 120/120 |
| Healing Factor | 1 |
| Regeneration | 3.6675469764853 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
Offense: Mainhand
| Damage | 24 |
| Accuracy | 30 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 10 |
| Accuracy | 30 |
| Crit Chance | 7% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 13.73 (48.103448275862%) |
| Defense | 21 |
| Ranged Defense | 21 |
| Fatigue | 20 |
| Physical Save | 25 |
| Spell Save | 7 |
| Mental Save | 9 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 5% |
| Disarm Resistance | 17% |
| Instadeath Resistance | 100% |
| Blind Resistance | 5% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Technique / Two-handed assault | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Effects
Quests
You failed to protect the repented thief from death by deformed giant white mouse. Escort: repented thief (level 2 of Heart of the Gloom) | failed |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one red crystal shard. I hear these can be found in a cave near Elvala. I also hear that they can cause you to spontaneously combust, so no need to explain if you come back hideously scarred.' * You've found the needed bear paw. * 'Needed: one ice ant stinger. If you've the means to eliminate the little venom problem, these make miraculous instant drink-chilling straws.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots (0 def, 1 armour) pair of rough leather boots (0 def, 1 armour)2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A pair of boots made of leather. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | stabilizing iron helm (0 def, 3 armour) stabilizing iron helm (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Physical save: +11 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Prox's Lucky Halfling Foot =Must Have= Prox's Lucky Halfling Foot =Must Have=Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
| On fingers | marksman's copper ring marksman's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Changes stats: +3 Dex Rings can have magical properties. |
| Around neck | copper amulet copper amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 1 Amulets can have magical properties. |
| In main hand | iron mace of projection (14-19.6 power, 2 apr) iron mace of projection (14-19.6 power, 2 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 14.0 - 19.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Damage (Melee): +5 mind It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns. Blunt and deadly. |
| On hands | blighted rough leather gloves (0 def, 1 armour) blighted rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 blight Changes resistances: +5% blight Changes damage: +3% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| In off hand | balanced iron dagger of paradox (10.5-13.65 power, 5 apr) balanced iron dagger of paradox (10.5-13.65 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Damage (Melee): +4 temporal When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +4 (+2 eff.) Damage when hit (Melee): 4 temporal Changes resistances: +5% temporal Disarm immunity: +17% Sharp, short and deadly. |
| Cloak | enveloping linen cloak (6 def, 0 armour) enveloping linen cloak (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Flashwire the steel mail armour (2 def, 6 armour) Flashwire the steel mail armour (2 def, 6 armour)Requires: - Strength 20 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +14% Changes resistances: +3% darkness Changes damage: +9% lightning Blindness immunity: +5% Stun/Freeze immunity: +5% Maximum life: +22.00 A suit of armour made of mail. |
Inventory
miner's iron pickaxe (dig speed 30 turns) miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb =Must Have= Scrying Orb =Must Have=Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) =Must Have= Rod of Recall (1/1) =Must Have=Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
tentacled elm totem of cure ailments [power 1] (10 cooldown) tentacled elm totem of cure ailments [power 1] (10 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to remove up to 1 poisons or diseases from a target within range 6 (based on Willpower), putting all charms on cooldown for 10 turns. Natural totems are made by powerful wilders to store nature power. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Achievements
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Raine the Thalore Berserker level 7
43rd Dusk 122nd year of Ascendancy at 19:22 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Raine the Thalore Berserker level 6
18th Dusk 122nd year of Ascendancy at 09:39 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Raine the Thalore Berserker level 6
21st Dusk 122nd year of Ascendancy at 14:58 see stats
Log
Today is the 45th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
Today is the 46th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
Today is the 47th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.
Today is the 48th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.
He points in the direction of the Riljek forest to the north.
Accepted quest 'The beast within'! (Press 'j' to see the quest log)
Today is the 49th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
There is a Last Hope (Town) here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).
Today is the 50th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.
Today is the 51st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
You don't see how to get there...
Today is the 52nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.
Today is the 53rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.
You don't see how to get there...
Today is the 54th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
Today is the 55th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.
Today is the 56th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.
