Niclas the level 7 Thalore Skirmisher by hanlo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSkirmisher
Level / Exp7 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity28 (base 24)
Constitution16 (base 12)
Magic10 (base 10)
Willpower12 (base 11)
Cunning29 (base 23)

Resources

Life224/235
Stamina134/134
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible7

Offense: Mainhand

Damage44
Accuracy30
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Mind+6%
Nature+3%

Defense: Base

Armour (hardiness)16.764593763945 (59.794990797553%)
Defense29
Ranged Defense29
Fatigue0
Physical Save15
Spell Save12
Mental Save14

Defense: Resistances

Temporal+ 3%( 70%)
Nature+ 3%( 70%)
Light+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
3/5
0/5
0/5
Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Niclas wears:
Corruptionmistress the copper amulet.

Niclas wears (replacing
iron torque of mindblast [power 100] (2/15 cooldown)): quick iron torque of mindblast [power 100] (10 cooldown).

You gain 5.00 gold from the transmogrification of
elm wand of shielding [power 116] (1/20 cooldown).
You gain 0.61 gold from the transmogrification of
iron shield of purity (0 def, 2 armour, 9-11 power, 18.5 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 18-25 power, 48 block).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-18 power, 2 apr).
You gain 2.29 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 2.31 gold from the transmogrification of
marksman's copper ring of arcana (+0.12/turn).
You gain 2.49 gold from the transmogrification of
warrior's copper amulet of strength (+3).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.

Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.

Ran for 6 turns (stop reason: didn't move).