Summo the level 12 Cornac Summoner by agateblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp12 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 11)
Constitution13 (base 11)
Magic12 (base 10)
Willpower37 (base 34)
Cunning37 (base 29)

Resources

Life268/268
Equilibrium0
Healing Factor1.1200711770394
Regeneration1.4000889712993

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5

Offense: Mainhand

Damage6
Accuracy26
Crit Chance11%
APR17
Speed1.00

Offense: Offhand

Damage7
Accuracy26
Crit Chance11%
APR17
Speed1.00

Offense: Spell

Spellpower12
Crit Chance9%
Speed1

Offense: Mind

Mindpower32.85
Crit Chance12%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+10%
Mind+2%
Darkness+3%

Defense: Base

Armour (hardiness)3 (30%)
Defense21.525
Ranged Defense22.525
Fatigue3
Physical Save8.75
Spell Save21.075
Mental Save30.041768328395

Defense: Resistances

Acid+ 20%( 70%)
Temporal+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Pinning Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
1/5
1/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
2/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.10
5/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Summo the Cornac Summoner level 10
1st Summertide 122nd year of Ascendancy at 00:43
see stats
The Arena Unlocked Arena mode.
By Summo the Cornac Summoner level 6
79th Pyre 122nd year of Ascendancy at 09:23
see stats
The secret city Discovered the truth about mages.
By Summo the Cornac Summoner level 8
5th Mirth 122nd year of Ascendancy at 13:54
see stats

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: all resources and life at maximum).


You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.05 gold from the transmogrification of
insulating linen wizard hat of the mountain (+10%) (1 def, 0 armour).
You gain 0.47 gold from the transmogrification of
stalker's pair of rough leather boots (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 1.27 gold from the transmogrification of
shimmering linen robe of spell shielding (0 def, 0 armour).
You gain 2.50 gold from the transmogrification of
earthen ash vilestaff of might (15-18 power, 3 apr, blight damage).
You gain 6.24 gold from the transmogrification of
warden's cured leather sling.
You gain 1.05 gold from the transmogrification of
vined mindstar of balance (5-5.5 power, 18 apr, nature damage).
You gain 1.85 gold from the transmogrification of
nature's mossy mindstar of slime (2.5-2.75 power, 12 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel greatsword (20-32 power, 2 apr).
You gain 16.00 gold from the transmogrification of
Starbait (15.5-23.25 power, 1 apr).
You gain 2.32 gold from the transmogrification of
marksman's copper ring of arcana(+0.11/turn).
You gain 1.00 gold from the transmogrification of
copper ring of physical power .
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 4.50 gold from the transmogrification of
Feathersteel Amulet.
You gain 2.15 gold from the transmogrification of
psychic's vision rune (radius 10).
Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Ran for 2 turns (stop reason: hostile spotted to the south (adventurers party)).