Kirbin the level 20 Cornac Rogue by DGL2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp20 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity48 (base 42)
Constitution24 (base 10)
Magic15 (base 10)
Willpower18 (base 10)
Cunning50 (base 46)

Resources

Life516/516
Stamina193/193
Healing Factor1.2282474226804
Regeneration3.3776804123711

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision5
See Stealth11
See Invisible8
Stealth32.623023481722

Offense: Mainhand

Damage69
Accuracy55
Crit Chance24%
APR15
Speed1.00

Offense: Offhand

Damage54
Accuracy55
Crit Chance24%
APR15
Speed1.00

Offense: Spell

Spellpower24
Crit Chance14%
Speed1

Offense: Mind

Mindpower29
Crit Chance14%
Speed1

Offense: Damage Bonus

Darkness+3%
Physical+6%
All0%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)10 (57.811550151976%)
Defense45
Ranged Defense49
Fatigue0
Physical Save20
Spell Save26
Mental Save28

Defense: Resistances

Acid+ 10%( 70%)
Physical+ 6%( 70%)
Cold+ 16%( 70%)
All+ 4%( 70%)
Darkness+ 13%( 70%)
Temporal+ 10%( 70%)
Arcane+ 9%( 70%)
Fire+ 14%( 70%)
Nature+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Silence Resistance21%
Confusion Resistance45%
Stun Resistance22%
Pinning Resistance5%
Instadeath Resistance100%
Blind Resistance37%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
4/5
1/5
1/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Artifice1.30
5/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
1/5
2/5
Technique / Dual techniques1.30
4/5
5/5
3/5
2/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
4/5
3/5
Technique / Combat training1.30
1/5
0/5
3/5
3/5
0/5
5/5

Effects

talent
talent
beneficial effect

Quests

done
done
failed
done
failed
failed
done
failed
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Kirbin the Cornac Rogue level 18
4th Haze 122nd year of Ascendancy at 15:56
see stats
Exterminator Killed 1000 creatures.
By Kirbin the Cornac Rogue level 17
2nd Haze 122nd year of Ascendancy at 16:54
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Kirbin the Cornac Rogue level 20
42nd Haze 122nd year of Ascendancy at 17:09
see stats
Level 10 Got a character to level 10.
By Kirbin the Cornac Rogue level 10
4th Flare 122nd year of Ascendancy at 20:07
see stats
Level 20 Got a character to level 20.
By Kirbin the Cornac Rogue level 20
41st Haze 122nd year of Ascendancy at 14:08
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Kirbin the Cornac Rogue level 13
21st Dusk 122nd year of Ascendancy at 09:21
see stats
The Arena Unlocked Arena mode.
By Kirbin the Cornac Rogue level 12
14th Dusk 122nd year of Ascendancy at 14:50
see stats
The secret city Discovered the truth about mages.
By Kirbin the Cornac Rogue level 19
16th Haze 122nd year of Ascendancy at 01:39
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Kirbin the Cornac Rogue level 16
57th Dusk 122nd year of Ascendancy at 18:10
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Kirbin the Cornac Rogue level 18
2nd Haze 122nd year of Ascendancy at 21:48
see stats

Log

Talent Stealth is ready to use.
Acid Splash from Weirdling Beast hits
Kirbin for 4 acid damage.
Kirbin activates Stealth.


Ran for 2 turns (stop reason: taken damage).

Talent Dual Strike is ready to use.
Acid Splash from Weirdling Beast hits
Kirbin for 4 acid damage.

Kirbin is free from the acid.

Talent Expose Weakness is ready to use.
Talent Heartseeker is ready to use.
Talent Infusion: Wild is ready to use.
Talent Flurry is ready to use.

Talent Infusion: Movement is ready to use.

Talent Evasion is ready to use.

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home!

You transfer Spellhunt Remnants (1 def, 2 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

Kirbin deactivates Trained Reactions.

Kirbin deactivates Stealth.