Havel the level 10 Dwarf Stone Warden by Jazyre

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp10 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity8 (base 10)
Constitution15 (base 10)
Magic16 (base 18)
Willpower37 (base 34)
Cunning10 (base 10)

Resources

Life350/380
Mana289/289
Equilibrium15
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage37
Accuracy26
Crit Chance10%
APR9
Speed1.00

Offense: Offhand

Damage19
Accuracy26
Crit Chance10%
APR9
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+13%
Nature+4%
Temporal+6%
All0%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)31.413408721348 (66.666666666667%)
Defense15
Ranged Defense21
Fatigue31
Physical Save17
Spell Save21
Mental Save20

Defense: Resistances

Acid+ 17%( 70%)
Nature+ 5%( 70%)
Blight+ 6%( 70%)
Cold+ 5%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
5/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Race / Dwarf1.00
5/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Havel the Dwarf Stone Warden level 8
28th Voratun 122nd year of Ascendancy at 13:20
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Havel the Dwarf Stone Warden level 10
16th Profit 122nd year of Ascendancy at 01:14
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Havel the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 18:52
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Havel the Dwarf Stone Warden level 8
11st Profit 122nd year of Ascendancy at 03:46
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Havel the Dwarf Stone Warden level 8
9th Profit 122nd year of Ascendancy at 12:45
see stats

Log

You pickup 0.60 gold pieces.
You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.75 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 20 turns (stop reason: dialog is displayed).


Havel wears (replacing
Girdle of the Calm Waters): Lisota.

You gain 0.30 gold from the transmogrification of
quick elm wand of clairvoyance [power 8] (5 cooldown).
You gain 1.09 gold from the transmogrification of
grounding rough leather cap of strength (+3) (0 def, 1 armour).
You gain 3.04 gold from the transmogrification of
insulating pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10.5-14.7 power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Havel deactivates Shards.