ManhanGG the level 1 Higher Wyrmic by manhangg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWyrmic
Level / Exp1 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life114/114
Equilibrium131
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy9
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You have no more healing infusion (heal 50).

Talent Infusion: Healing is ready to use.

ManhanGG uses Infusion: Healing.

ManhanGG receives 50 healing from Infusion: Healing.
ManhanGG uses Infusion: Regeneration.

ManhanGG starts regenerating health quickly.


ManhanGG uses Infusion: Wild.

ManhanGG lessens the pain.


ManhanGG feels pain again.

ManhanGG stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Talent Infusion: Healing is ready to use.

Talent Infusion: Wild is ready to use.

ManhanGG uses Infusion: Wild.

ManhanGG lessens the pain.

ManhanGG uses Infusion: Regeneration.

ManhanGG starts regenerating health quickly.


ManhanGG uses Infusion: Healing.

ManhanGG receives 50 healing from Infusion: Healing.
ManhanGG stops regenerating health quickly.

ManhanGG feels pain again.