John Smith the level 11 Shalore Temporal Warden by Artius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp11 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity14 (base 13)
Constitution12 (base 10)
Magic39 (base 34)
Willpower38 (base 23)
Cunning14 (base 10)

Resources

Life247/247
Paradox306
Healing Factor1.4464835164835
Regeneration0.36162087912088

Speed

Mental0%
Attack0%
Movement+59.72902271436%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible6

Offense: Mainhand

Damage45
Accuracy34
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy34
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+7%
Acid+10%
Fire+5%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense25
Ranged Defense26
Fatigue5
Physical Save15
Spell Save26
Mental Save22

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Darkness+ 11%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Fire+ 28%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Chronomancy / Bow Threading1.30
3/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
5/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
4/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
3/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
5/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
3/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By John Smith the Shalore Temporal Warden level 10
11st Dusk 122nd year of Ascendancy at 08:11
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By John Smith the Shalore Temporal Warden level 11
18th Dusk 122nd year of Ascendancy at 00:57
see stats
The Arena Unlocked Arena mode.
By John Smith the Shalore Temporal Warden level 9
8th Dusk 122nd year of Ascendancy at 16:34
see stats
Wibbly Wobbly Timey Wimey Stuff Killed the weaver queen and the temporal defiler.
By John Smith the Shalore Temporal Warden level 4
79th Pyre 122nd year of Ascendancy at 08:32
see stats

Log

Talent Infusion: Healing is ready to use.

Talent Rune: Shielding is ready to use.

Resting starts...

John Smith retunes the fabric of spacetime.

Rested for 42 turns (stop reason: all resources and life at maximum).


John Smith picks up (t.):
sapper's iron pickaxe (dig speed 29 turns).
John Smith picks up (n.):
mindwoven woollen robe of life (0 def, 0 armour).
John Smith picks up (j.):
ash starstaff of protection (15-18 power, 3 apr, darkness element).

You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 37 turns).
There is an exit to the worldmap here (press '' or right click to use).
Talent Dig is ready to use.
Ran for 4 turns (stop reason: interesting terrain).


You gain 1.58 gold from the transmogrification of
reinforced iron shield of purity (4 def, 7 armour, 45.5 block).
You gain 1.33 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (2 def, 4 armour).
You gain 2.72 gold from the transmogrification of
radiant iron mail armour of resilience (2 def, 4 armour).
You gain 4.06 gold from the transmogrification of
mindwoven woollen robe of life (0 def, 0 armour).
You gain 2.48 gold from the transmogrification of
shimmering elm starstaff of projection (10-12 power, 2 apr, darkness element).
You gain 3.09 gold from the transmogrification of
ash starstaff of protection (15-18 power, 3 apr, darkness element).
You gain 3.62 gold from the transmogrification of
mossy mindstar of storms (2-2.2 power, 12 apr, nature damage).
You gain 5.72 gold from the transmogrification of
caller's mossy mindstar of flames (2-2.2 power, 12 apr, nature damage).
You gain 2.62 gold from the transmogrification of
steel mace of crippling (12-16.8 power, 3 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

John Smith deactivates Contingency.

John Smith deactivates Weapon Folding.