Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.7 | 
| Addons | Items Vault 1.4.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! | 
| Campaign | Infinite | 
| Mode | Normal Roguelike | 
| Sex | Female | 
| Race | Ghoul | 
| Class | Berserker | 
| Level / Exp | 1 / 95% | 
| Size | medium | 
| Lifes / Deaths | Killed by yaech mindslayer at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:57/ 1 | 
Primary Stats
| Strength | 24 (base 17) | 
| Dexterity | 12 (base 11) | 
| Constitution | 22 (base 14) | 
| Magic | 10 (base 10) | 
| Willpower | 8 (base 10) | 
| Cunning | 8 (base 10) | 
Resources
| Life | 0/156 | 
| Stamina | 11/95 | 
| Healing Factor | 1 | 
| Regeneration | 0.25 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +80% | 
Vision
| Sight | 10 | 
| Lite | 2 | 
Offense: Mainhand
| Damage | 29 | 
| Accuracy | 19 | 
| Crit Chance | 2% | 
| APR | 1 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 10 | 
| Crit Chance | 0% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 8 | 
| Crit Chance | 0% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 6.73 (48.103448275862%) | 
| Defense | 2 | 
| Ranged Defense | 2 | 
| Fatigue | 12 | 
| Physical Save | 16 | 
| Spell Save | 6 | 
| Mental Save | 5 | 
Defense: Immunities
| Stun Resistance | 50% | 
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Poison Resistance | 80% | 
| Instadeath Resistance | 100% | 
Inscriptions (2/3)
| Runes | Effective talent level: 1.0Rune: Heat Beam Use mode: Activated Range: 8 Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. | 
Class Talents
| Technique / Combat veteran | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Berserker's strength | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Two-handed assault | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat techniques | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
| Undead / Ghoul | 1.10 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cunning / Survival | 1.00 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Conditioning | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns).Runic Saturation | 
Quests
| You have entered the Infinite Dungeon. There is no going back now.The Infinite Dungeon Go deep, fight, win or die in a blaze of glory! | active | 
Equipment
| Tool | iron pickaxe (dig speed 36 turns)iron pickaxe (dig speed 36 turns) 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
| Light source | brass lanternbrass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| Main armor | iron mail armour (2 def, 4 armour)iron mail armour (2 def, 4 armour) Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. | 
| In main hand | iron greatsword (18.5-29.6 power, 1 apr)iron greatsword (18.5-29.6 power, 1 apr) Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 18.5 - 29.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. | 
Inventory
| phase door rune (range 10; power 15; dur 5)phase door rune (range 10; power 15; dur 5) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
Achievements
Log
Yaech mindslayer seems more focused.
Elven guard seems more focused.
Voriwen hits Yaech mindslayer for (11 to psi shield), (21 resist armour), 0 physical (0 total damage).
Elven guard is not stunned anymore.
Charged Aura hits Voriwen for 2 lightning damage.
Kinetic Aura hits Voriwen for 2 physical damage.
Yaech mindslayer misses Voriwen.
Voriwen hits Yaech mindslayer for (11 to psi shield), 23 physical (23 total damage).
Talent Stunning Blow is ready to use.
Charged Aura hits Voriwen for 2 lightning damage.
Kinetic Aura hits Voriwen for 2 physical damage.
Yaech mindslayer misses Voriwen.
Voriwen uses Stunning Blow.
Yaech mindslayer is stunned!
Voriwen hits Yaech mindslayer for (19 to psi shield), 38 physical (38 total damage).
Charged Aura hits Voriwen for 1 lightning damage.
Kinetic Aura hits Voriwen for 1 physical damage.
Yaech mindslayer hits Voriwen for 3 physical, 2 lightning (5 total damage).
Charged Aura hits Voriwen for 1 lightning damage.
Kinetic Aura hits Voriwen for 1 physical damage.
Voriwen casts Rune: Heat Beam.
Yaech mindslayer is on fire!
Elven guard is on fire!
Voriwen hits Yaech mindslayer for (13 to psi shield), 25 physical (25 total damage).
Saving game...
