Stodid the level 4 Skeleton Wanderer by lec0ckgrande

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWanderer
Level / Exp4 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity42 (base 24)
Constitution14 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life165/165
Stamina114/114
Steam0/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy35
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+3%

Defense: Base

Armour (hardiness)7.5 (43.579428603723%)
Defense22
Ranged Defense22
Fatigue14
Physical Save22
Spell Save8
Mental Save8

Defense: Resistances

Lightning+ 17%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Steamtech / Gunner training1.00
5/5
1/5
0/5
0/5
Spell / Ice1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is no way out of this level here.
Saving game...


Saving done.

There is a Last Hope (Town) here (press '' or right click to use).
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.

Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).