Negromante the level 5 Shalore Necromancer by JoaoJohnes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution13 (base 13)
Magic29 (base 27)
Willpower16 (base 13)
Cunning13 (base 11)

Resources

Life130/130
Mana118/118
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy6
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save7
Spell Save15
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
active

Equipment

Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Negromante wears:
linen cloak of Eldoral (1 def, 0 armour).

You gain 0.77 gold from the transmogrification of
arcing pouch of iron shots (13/13, 112% power, 1 apr).
You gain 1.00 gold from the transmogrification of
cleansing iron plate armour (3 def, 7 armour).
You gain 1.76 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.76 gold from the transmogrification of
spiked iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.12 gold from the transmogrification of
arcing iron waraxe of massacre (117% power, 2 apr).
You gain 2.97 gold from the transmogrification of
balanced iron greatsword (116% power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
You gain 1.95 gold from the transmogrification of
arcing iron dagger of erosion (98% power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 17%; cure mental).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Negromante deactivates Blurred Mortality.

Negromante deactivates Necrotic Aura.