Opal the level 14 Skeleton Archmage by grompus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp14 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17.252931520016 (base 10)
Dexterity16.252931520016 (base 10)
Constitution22 (base 17)
Magic40 (base 37)
Willpower28 (base 26)
Cunning17 (base 11)

Resources

Life357/357
Mana323/323
Healing Factor1.1
Regeneration3.355

Speed

Mental+10%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy10
Crit Chance7%
APR5
Speed0.91

Offense: Spell

Spellpower36
Crit Chance7%
Speed1

Offense: Mind

Mindpower26.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense16.188526032005
Ranged Defense20.094263016003
Fatigue4
Physical Save26.369263016003
Spell Save31.9
Mental Save31.375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
5/5
3/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
1/5
2/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Opal the Skeleton Archmage level 13
21st Dusk 122nd year of Ascendancy at 07:31
see stats
Level 10 Got a character to level 10.
By Opal the Skeleton Archmage level 10
6th Flare 122nd year of Ascendancy at 15:59
see stats
The Arena Unlocked Arena mode.
By Opal the Skeleton Archmage level 4
4th Mirth 122nd year of Ascendancy at 03:06
see stats
The secret city Discovered the truth about mages.
By Opal the Skeleton Archmage level 10
3rd Dusk 122nd year of Ascendancy at 04:37
see stats

Log

Opal's Earthen Missiles hits Horned Horror for (18 resist armour), 51 physical, (11 resist armour), 0 physical (51 total damage).
Opal's Earthen Missiles hits Horned Horror for
(18 resist armour), 51 physical, (11 resist armour), 0 physical (51 total damage).
Opal's Earthen Missiles hits Horned Horror for
(18 resist armour), 51 physical, (11 resist armour), 0 physical (51 total damage).
Horned Horror throws two quick punches.

Horned Horror misses Opal.
Horned Horror hits Opal for (75 absorbed), 0 physical, (21 absorbed), 0 lightning (0 total damage).
Opal hits Horned Horror for (4 resist armour), 0 light (0 total damage).
Opal receives 23 healing.
Horned Horror receives 61 healing.
Bleeding from Opal hits Horned Horror for
(18 resist armour), 17 physical (17 total damage).

Horned Horror lashes out with a spinning backhand.

Your shield crumbles under the damage!

The shield around Opal crumbles.

Horned Horror casts Nova.

Horned Horror hits Opal for (34 absorbed), 111 physical, 21 lightning, 34 lightning (166 total damage).
Opal hits Horned Horror for (4 resist armour), 0 light (0 total damage).
Horned Horror has finished recovering.

Talent Flame is ready to use.
Opal receives 23 healing.
Bleeding from Opal hits Horned Horror for
(18 resist armour), 17 physical (17 total damage).
Horned Horror lashes out with a flurry of fists.

Horned Horror hits Opal for 66 physical, 21 lightning, 63 physical, 21 lightning, 67 physical (236 total damage).
Opal hits Horned Horror for (4 resist armour), 0 light, (4 resist armour), 0 light, (4 resist armour), 0 light (0 total damage).
Opal the level 14 skeleton archmage was splattered to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have 3 life(s) left.
Opal has finished recovering.

Opal deactivates Chant of Fortitude.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.