











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Shadowblade |
| Level / Exp | 44 / 26% |
| Size | medium |
| Lifes / Deaths | Killed by bloated horror at level 7 on the 78th Pyre 122nd year of Ascendancy at 17:43 / 175Killed by bloated horror at level 7 on the 78th Pyre 122nd year of Ascendancy at 18:33 Killed by storm drake hatchling at level 7 on the 78th Pyre 122nd year of Ascendancy at 21:49 Killed by skeleton mage at level 7 on the 79th Pyre 122nd year of Ascendancy at 14:47 Killed by The Shade at level 8 on the 1st Mirth 122nd year of Ascendancy at 11:53 Killed by Lisydakira the thief at level 9 on the 4th Mirth 122nd year of Ascendancy at 05:47 Killed by cold drake hatchling at level 9 on the 4th Mirth 122nd year of Ascendancy at 09:04 Killed by Gimina the rogue at level 9 on the 4th Mirth 122nd year of Ascendancy at 18:04 Killed by temporal stalker at level 10 on the 5th Mirth 122nd year of Ascendancy at 10:09 Killed by Silynn the dredge at level 11 on the 6th Mirth 122nd year of Ascendancy at 10:50 Killed by Xanidalaith the brecklorn at level 11 on the 6th Mirth 122nd year of Ascendancy at 13:15 Killed by Islewe the white jelly at level 11 on the 6th Mirth 122nd year of Ascendancy at 13:44 Killed by Islewe the white jelly at level 11 on the 6th Mirth 122nd year of Ascendancy at 14:45 Killed by Horned Horror at level 11 on the 7th Mirth 122nd year of Ascendancy at 02:35 Killed by Horned Horror at level 11 on the 7th Mirth 122nd year of Ascendancy at 03:55 Killed by Glorariada the dremling at level 12 on the 7th Mirth 122nd year of Ascendancy at 05:49 Killed by Xerebeth the honey tree at level 12 on the 1st Summertide 122nd year of Ascendancy at 01:08 Killed by Xerebeth the honey tree at level 12 on the 1st Summertide 122nd year of Ascendancy at 02:24 Killed by Xerovena the wolf at level 14 on the 2nd Summertide 122nd year of Ascendancy at 19:16 Killed by Wrathroot at level 14 on the 3rd Summertide 122nd year of Ascendancy at 01:38 Killed by orc cryomancer at level 14 on the 3rd Flare 122nd year of Ascendancy at 18:13 Killed by cutpurse at level 14 on the 4th Flare 122nd year of Ascendancy at 02:08 Killed by skeleton warrior at level 15 on the 4th Flare 122nd year of Ascendancy at 04:19 Killed by skeleton archer at level 15 on the 4th Flare 122nd year of Ascendancy at 10:56 Killed by dredge at level 15 on the 4th Flare 122nd year of Ascendancy at 14:18 Killed by orc cryomancer at level 15 on the 5th Flare 122nd year of Ascendancy at 04:18 Killed by greater mummy at level 15 on the 5th Flare 122nd year of Ascendancy at 09:59 Killed by greater mummy at level 15 on the 5th Flare 122nd year of Ascendancy at 10:24 Killed by orc fighter at level 16 on the 5th Flare 122nd year of Ascendancy at 17:11 Killed by orc fighter at level 16 on the 5th Flare 122nd year of Ascendancy at 17:56 Killed by ancient elven mummy at level 16 on the 5th Flare 122nd year of Ascendancy at 23:25 Killed by bandit lord at level 16 on the 6th Flare 122nd year of Ascendancy at 04:49 Killed by rogue at level 16 on the 6th Flare 122nd year of Ascendancy at 05:54 Killed by bandit lord at level 16 on the 6th Flare 122nd year of Ascendancy at 06:24 Killed by bandit lord at level 16 on the 6th Flare 122nd year of Ascendancy at 07:03 Killed by bandit lord at level 16 on the 6th Flare 122nd year of Ascendancy at 08:16 Killed by bandit at level 16 on the 6th Flare 122nd year of Ascendancy at 09:03 Killed by bandit at level 16 on the 6th Flare 122nd year of Ascendancy at 10:06 Killed by rogue at level 16 on the 6th Flare 122nd year of Ascendancy at 10:58 Killed by thief at level 16 on the 6th Flare 122nd year of Ascendancy at 13:47 Killed by thief at level 16 on the 6th Flare 122nd year of Ascendancy at 14:50 Killed by rogue at level 16 on the 6th Flare 122nd year of Ascendancy at 16:49 Killed by orc corruptor at level 16 on the 6th Flare 122nd year of Ascendancy at 19:37 Killed by orc corruptor at level 16 on the 6th Flare 122nd year of Ascendancy at 20:54 Killed by Greater Mummy Lord at level 16 on the 6th Flare 122nd year of Ascendancy at 23:43 Killed by Greater Mummy Lord at level 16 on the 7th Flare 122nd year of Ascendancy at 00:06 Killed by snow giant boulder thrower at level 16 on the 3rd Dusk 122nd year of Ascendancy at 21:43 Killed by ultimate telugoroth at level 17 on the 5th Dusk 122nd year of Ascendancy at 12:56 Killed by Chronolith Twin at level 18 on the 6th Dusk 122nd year of Ascendancy at 21:10 Killed by Shasshhiy'Kaish at level 19 on the 8th Dusk 122nd year of Ascendancy at 04:34 Killed by Xebeth the Guardian at level 20 on the 61st Dusk 122nd year of Ascendancy at 08:18 Killed by oozing horror at level 21 on the 61st Dusk 122nd year of Ascendancy at 17:23 Killed by faerlhing at level 21 on the 62nd Dusk 122nd year of Ascendancy at 04:40 Killed by faerlhing at level 21 on the 62nd Dusk 122nd year of Ascendancy at 05:56 Killed by orc necromancer at level 21 on the 62nd Dusk 122nd year of Ascendancy at 10:50 Killed by orc necromancer at level 21 on the 62nd Dusk 122nd year of Ascendancy at 11:30 Killed by rimebark at level 21 on the 62nd Dusk 122nd year of Ascendancy at 13:41 Killed by rimebark at level 21 on the 62nd Dusk 122nd year of Ascendancy at 14:51 Killed by Ce'Niba the emperor wight at level 21 on the 62nd Dusk 122nd year of Ascendancy at 17:53 Killed by Ce'Niba the emperor wight at level 21 on the 62nd Dusk 122nd year of Ascendancy at 18:44 Killed by Lisuwen the fire drake hatchling at level 21 on the 63rd Dusk 122nd year of Ascendancy at 00:55 Killed by Isutira the grave wight at level 21 on the 63rd Dusk 122nd year of Ascendancy at 01:08 Killed by Lisuwen the fire drake hatchling at level 21 on the 63rd Dusk 122nd year of Ascendancy at 02:27 Killed by Isutira the grave wight at level 21 on the 63rd Dusk 122nd year of Ascendancy at 03:47 Killed by Elonn the rogue at level 21 on the 63rd Dusk 122nd year of Ascendancy at 06:25 Killed by Vorayanor the great wolf at level 21 on the 63rd Dusk 122nd year of Ascendancy at 07:24 Killed by Vorayanor the great wolf at level 21 on the 63rd Dusk 122nd year of Ascendancy at 08:01 Killed by Isutira the grave wight at level 21 on the 63rd Dusk 122nd year of Ascendancy at 09:01 Killed by Vorayanor the great wolf at level 21 on the 63rd Dusk 122nd year of Ascendancy at 10:44 Killed by Vorayanor the great wolf at level 21 on the 63rd Dusk 122nd year of Ascendancy at 12:03 Killed by Isutira the grave wight at level 21 on the 63rd Dusk 122nd year of Ascendancy at 14:02 Killed by Isutira the grave wight at level 21 on the 63rd Dusk 122nd year of Ascendancy at 15:05 Killed by Ianis the onilug at level 21 on the 63rd Dusk 122nd year of Ascendancy at 17:20 Killed by elven cultist at level 21 on the 17th Haze 122nd year of Ascendancy at 07:48 Killed by Grand Corruptor at level 21 on the 17th Haze 122nd year of Ascendancy at 11:04 Killed by Grand Corruptor at level 21 on the 17th Haze 122nd year of Ascendancy at 12:48 Killed by skeleton magus at level 22 on the 19th Haze 122nd year of Ascendancy at 23:54 Killed by forest wight at level 22 on the 20th Haze 122nd year of Ascendancy at 00:49 Killed by fire wyrm at level 23 on the 22nd Haze 122nd year of Ascendancy at 08:53 Killed by venom wyrm at level 25 on the 26th Haze 122nd year of Ascendancy at 14:13 Killed by worm that walks at level 25 on the 26th Haze 122nd year of Ascendancy at 18:32 Killed by Aduriakira the ghoul at level 25 on the 27th Haze 122nd year of Ascendancy at 22:28 Killed by Aduriakira the ghoul at level 25 on the 27th Haze 122nd year of Ascendancy at 23:19 Killed by The Master at level 25 on the 28th Haze 122nd year of Ascendancy at 02:22 Killed by The Master at level 25 on the 28th Haze 122nd year of Ascendancy at 08:47 Killed by elven blood mage at level 27 on the 31st Haze 122nd year of Ascendancy at 15:58 Killed by Xerissra the elven mage at level 28 on the 32nd Haze 122nd year of Ascendancy at 02:22 Killed by elven warrior at level 28 on the 32nd Haze 122nd year of Ascendancy at 07:09 Killed by elven corruptor at level 28 on the 32nd Haze 122nd year of Ascendancy at 13:50 Killed by elven corruptor at level 28 on the 32nd Haze 122nd year of Ascendancy at 14:43 Killed by elven cultist at level 28 on the 32nd Haze 122nd year of Ascendancy at 22:36 Killed by Urkis, the High Tempest at level 29 on the 49th Haze 122nd year of Ascendancy at 03:23 Killed by Celia at level 29 on the 63rd Haze 122nd year of Ascendancy at 17:45 Killed by Celia at level 29 on the 63rd Haze 122nd year of Ascendancy at 22:01 Killed by Celia at level 29 on the 63rd Haze 122nd year of Ascendancy at 23:24 Killed by Celia at level 29 on the 64th Haze 122nd year of Ascendancy at 02:10 Killed by orc corruptor at level 33 on the 7th Regrowth 123rd year of Ascendancy at 12:57 Killed by Mayerille the orc blood mage at level 33 on the 7th Regrowth 123rd year of Ascendancy at 15:32 Killed by orc blood mage at level 33 on the 7th Regrowth 123rd year of Ascendancy at 17:45 Killed by ghast at level 33 on the 16th Regrowth 123rd year of Ascendancy at 19:49 Killed by orc necromancer at level 33 on the 54th Regrowth 123rd year of Ascendancy at 16:17 Killed by orc necromancer at level 33 on the 54th Regrowth 123rd year of Ascendancy at 17:43 Killed by orc necromancer at level 34 on the 76th Regrowth 123rd year of Ascendancy at 19:21 Killed by Unseen at level 34 on the 80th Regrowth 123rd year of Ascendancy at 06:28 Killed by Unseen at level 34 on the 80th Regrowth 123rd year of Ascendancy at 09:53 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 123rd year of Ascendancy at 12:46 Killed by Unseen at level 34 on the 80th Regrowth 123rd year of Ascendancy at 16:18 Killed by multi-hued drake at level 34 on the 8th Pyre 123rd year of Ascendancy at 09:58 Killed by overpowered greater multi-hued wyrm at level 34 on the 8th Pyre 123rd year of Ascendancy at 17:02 Killed by overpowered greater multi-hued wyrm at level 35 on the 8th Pyre 123rd year of Ascendancy at 17:52 Killed by overpowered greater multi-hued wyrm at level 35 on the 8th Pyre 123rd year of Ascendancy at 18:53 Killed by overpowered greater multi-hued wyrm at level 35 on the 8th Pyre 123rd year of Ascendancy at 20:33 Killed by overpowered greater multi-hued wyrm at level 35 on the 8th Pyre 123rd year of Ascendancy at 21:57 Killed by overpowered greater multi-hued wyrm at level 35 on the 8th Pyre 123rd year of Ascendancy at 22:58 Killed by overpowered greater multi-hued wyrm at level 35 on the 9th Pyre 123rd year of Ascendancy at 00:08 Killed by overpowered greater multi-hued wyrm at level 36 on the 9th Pyre 123rd year of Ascendancy at 01:13 Killed by orc necromancer at level 37 on the 27th Pyre 123rd year of Ascendancy at 13:03 Killed by Doomed Shade of Unseen at level 37 on the 36th Pyre 123rd year of Ascendancy at 10:00 Killed by Belibrenne the orc cryomancer at level 38 on the 40th Pyre 123rd year of Ascendancy at 11:40 Killed by Vorubeth the storm wyrm at level 38 on the 41st Pyre 123rd year of Ascendancy at 00:12 Killed by Vorubeth the storm wyrm at level 38 on the 41st Pyre 123rd year of Ascendancy at 02:34 Killed by Vorubeth the storm wyrm at level 38 on the 41st Pyre 123rd year of Ascendancy at 03:41 Killed by Vorubeth the storm wyrm at level 38 on the 41st Pyre 123rd year of Ascendancy at 05:01 Killed by orc pyromancer at level 38 on the 45th Pyre 123rd year of Ascendancy at 08:54 Killed by Emawe the orc mage-hunter at level 38 on the 49th Pyre 123rd year of Ascendancy at 03:51 Killed by ice wyrm at level 38 on the 49th Pyre 123rd year of Ascendancy at 13:49 Killed by minotaur at level 39 on the 51st Pyre 123rd year of Ascendancy at 01:23 Killed by orc master wyrmic at level 39 on the 51st Pyre 123rd year of Ascendancy at 02:34 Killed by Betebrebeth the blinkwyrm at level 39 on the 51st Pyre 123rd year of Ascendancy at 05:13 Killed by Betebrebeth the blinkwyrm at level 39 on the 51st Pyre 123rd year of Ascendancy at 05:59 Killed by Islokira the blinkwyrm at level 39 on the 51st Pyre 123rd year of Ascendancy at 23:51 Killed by ritch flamespitter at level 39 on the 52nd Pyre 123rd year of Ascendancy at 03:54 Killed by Belyriavea the fiery orc wyrmic at level 39 on the 52nd Pyre 123rd year of Ascendancy at 09:15 Killed by ritch flamespitter at level 39 on the 52nd Pyre 123rd year of Ascendancy at 13:15 Killed by Mirror Image (Belyriavea the fiery orc wyrmic) at level 39 on the 52nd Pyre 123rd year of Ascendancy at 14:02 Killed by Elotira the ice wyrm at level 39 on the 52nd Pyre 123rd year of Ascendancy at 14:38 Killed by Elotira the ice wyrm at level 39 on the 52nd Pyre 123rd year of Ascendancy at 16:17 Killed by Elotira the ice wyrm at level 40 on the 52nd Pyre 123rd year of Ascendancy at 17:30 Killed by ritch flamespitter at level 40 on the 53rd Pyre 123rd year of Ascendancy at 03:53 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 53rd Pyre 123rd year of Ascendancy at 05:54 Killed by Layorin the blinkwyrm at level 40 on the 53rd Pyre 123rd year of Ascendancy at 09:55 Killed by ritch flamespitter at level 40 on the 53rd Pyre 123rd year of Ascendancy at 21:54 Killed by Layoriaba the ice wyrm at level 40 on the 54th Pyre 123rd year of Ascendancy at 01:35 Killed by orc blood mage at level 41 on the 54th Pyre 123rd year of Ascendancy at 08:08 Killed by orc corruptor at level 41 on the 54th Pyre 123rd year of Ascendancy at 12:19 Killed by faerlhing at level 41 on the 54th Pyre 123rd year of Ascendancy at 18:01 Killed by Elussra the Guardian at level 41 on the 55th Pyre 123rd year of Ascendancy at 01:16 Killed by Beastmaster Aeregaba at level 41 on the 55th Pyre 123rd year of Ascendancy at 15:15 Killed by Glorythra the Herald at level 41 on the 55th Pyre 123rd year of Ascendancy at 16:07 Killed by Zuburivena the Herald at level 41 on the 55th Pyre 123rd year of Ascendancy at 16:43 Killed by Glorythra the Herald at level 41 on the 55th Pyre 123rd year of Ascendancy at 17:26 Killed by Zuburivena the Herald at level 41 on the 55th Pyre 123rd year of Ascendancy at 18:52 Killed by Glorythra the Herald at level 41 on the 55th Pyre 123rd year of Ascendancy at 19:56 Killed by Glorythra the Herald at level 41 on the 55th Pyre 123rd year of Ascendancy at 20:57 Killed by Ce'Nubrewe the Flame Terror at level 41 on the 55th Pyre 123rd year of Ascendancy at 22:16 Killed by Glusenne the Caustic Terror at level 41 on the 56th Pyre 123rd year of Ascendancy at 01:04 Killed by Glusenne the Caustic Terror at level 41 on the 56th Pyre 123rd year of Ascendancy at 01:51 Killed by Betydawe the Frozen Terror at level 42 on the 56th Pyre 123rd year of Ascendancy at 04:16 Killed by Gonn the Storm Terror at level 42 on the 56th Pyre 123rd year of Ascendancy at 07:09 Killed by Kra'Tor the Gluttonous at level 42 on the 71st Pyre 123rd year of Ascendancy at 15:45 Killed by Vorobrelratha the orc necromancer at level 42 on the 73rd Pyre 123rd year of Ascendancy at 23:00 Killed by sanguine horror at level 42 on the 74th Pyre 123rd year of Ascendancy at 01:05 Killed by multi-hued drake at level 42 on the 74th Pyre 123rd year of Ascendancy at 14:05 Killed by orc necromancer at level 43 on the 75th Pyre 123rd year of Ascendancy at 17:17 Killed by Rak'shor, Grand Necromancer of the Pride at level 43 on the 75th Pyre 123rd year of Ascendancy at 19:10 Killed by Rak'shor, Grand Necromancer of the Pride at level 43 on the 75th Pyre 123rd year of Ascendancy at 20:10 Killed by Arch Zephyr at level 43 on the 75th Pyre 123rd year of Ascendancy at 21:13 Killed by Rak'shor, Grand Necromancer of the Pride at level 43 on the 75th Pyre 123rd year of Ascendancy at 22:30 Killed by ghoul at level 43 on the 75th Pyre 123rd year of Ascendancy at 23:51 Killed by orc necromancer at level 43 on the 76th Pyre 123rd year of Ascendancy at 10:21 Killed by skeleton magus at level 43 on the 76th Pyre 123rd year of Ascendancy at 15:44 Killed by orc corruptor at level 44 on the 77th Pyre 123rd year of Ascendancy at 03:07 Killed by orc necromancer at level 44 on the 77th Pyre 123rd year of Ascendancy at 04:28 Killed by Rozoanza the dolleg at level 44 on the 1st Mirth 123rd year of Ascendancy at 21:08 Killed by Cyramina the venom drake hatchling at level 44 on the 2nd Mirth 123rd year of Ascendancy at 09:03 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 79 (base 46) |
| Constitution | 56 (base 40) |
| Magic | 73 (base 28) |
| Willpower | 38 (base 22) |
| Cunning | 107 (base 55) |
Resources
| Life | 1552/1552 |
| Mana | 578/578 |
| Stamina | 319/319 |
| Healing Factor | 1.5100460901468 |
| Regeneration | 16.988018514151 |
Speed
| Mental | +5.0182080713057E-12% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | +4.9960036108132E-12% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 90 |
| Accuracy | 76 |
| Crit Chance | 60% |
| APR | 22 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 59 |
| Accuracy | 76 |
| Crit Chance | 51% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 76 |
| Crit Chance | 48% |
| Speed | 0.99999999999995 |
Offense: Mind
| Mindpower | 43 |
| Crit Chance | 37% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Blight | +15% |
| Arcane | +25% |
| Cold | +15% |
| All | 0% |
| Darkness | +18% |
| Light | +40% |
| Temporal | +54% |
| Physical | +10% |
| Nature | +18% |
Offense: Damage Penetration
| Lightning | +5% |
| Nature | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 19 (82.946778433524%) |
| Defense | 77 |
| Ranged Defense | 77 |
| Fatigue | 0 |
| Physical Save | 48 |
| Spell Save | 53 |
| Mental Save | 56 |
Defense: Resistances
| Acid | + 18%( 70%) |
| Arcane | + 43%( 70%) |
| Cold | + 33%( 70%) |
| All | + 10%( 70%) |
| Lightning | + 16%( 70%) |
| Light | + 43%( 70%) |
| Temporal | + 62%( 80%) |
| Physical | + 14%( 70%) |
| Darkness | + 32%( 70%) |
| Nature | + 43%( 70%) |
Defense: Immunities
| Confusion Resistance | 40% |
| Knockback Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 693 life over 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 465 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 2008% for 10 turns (16 total) and instantly restoring 100 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 2/5 |
| Technique / Duelist | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Ambush | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 4/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Parrying melee and ranged attacks: Has a 48% chance to deflect up to 21 damage from the next 3.1 attack(s). Parried attacks cannot crit. Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You failed to protect the lost tinker from death by giant venus flytrap. Escort: lost tinker (level 2 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You failed to protect the worried loremaster from death by Unseen. Escort: worried loremaster (level 4 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 574. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mysticism without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one red crystal shard. I hear these can be found in a cave near Elvala. I also hear that they can cause you to spontaneously combust, so no need to explain if you come back hideously scarred.' * You've found the needed vial of greater demon bile. * You've found the needed ice ant stinger. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+4 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 207 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Quiver | Toratogorn the Smeartitan (16/16, 20-28 power, 7 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 2 Base power: 20.0 - 28.0 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +12 Armour Penetration: +7 Crit. chance: +1.5% Capacity: 16 On weapon hit: * 9% chance to gain 10% of a turn (3/turn limit) * 20% chance to knock the target back 3 spaces and deal 174 physical damage Damage (Ranged): +4 acid / +12 physical / +9 temporal Damage (radius 1) on hit: +12 nature / +12 acid Arrows are used with bows to pierce your foes to death. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(94 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | elven-silk wizard hat 'Halitir' (3 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +27% nature / +4% physical Changes damage: +18% nature Reduces incoming crit damage: 15.00% Blindness immunity: +20% Knockback immunity: +20% Mana each turn: +0.08 Maximum mana: +60.00 Spell crit. chance: +5% Healing mod.: +10% A pointy cloth hat, very wizardly... This object's appearance was changed to Steel Helm of Garkul. |
| On hands | Wretchviper (0 def, 3 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Effects on melee hit: * 20% chance to slow global speed by 54% * 10% chance to gain 10% of a turn (3/turn limit) Damage (Melee): 5 temporal Damage (Ranged): 10 temporal Damage when hit (Melee): 4 temporal Changes resistances: +16% temporal Changes resistances penetration: +10% nature / +5% lightning Changes damage: +29% temporal Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | dragonbone totem of healing 'Unlightwell' [power 542] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 27 Damage when hit (Melee): 4 mind Changes resistances: +18% darkness Changes damage: +30% light / +3% darkness It can be used to heal yourself and all friendly characters within 10 spaces for 542 Activation puts all charms on cooldown for 15 turns. When used: * Gain a 39% chance to evade weapon attacks for 2 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 14.94 cold and 14.29 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+3 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to attempt to inflict 168.21 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 2 turn(s) Activation costs 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
| Around neck | Khelekalthotir the voratun amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -7% Changes stats: +17 Dex / +1 Wil / +8 Cun / +10 Con Changes resistances: +6% darkness / +9% acid Physical save: +13 (+5 eff.) Life regen: +11.00 Stamina each turn: +0.60 Maximum life: +48.00 Mental crit. chance: +4% Movement speed: +10% Amulets make your neck look great! |
| In main hand | Life Drinker (42-55 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 35% Cun, 55% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR (max 50%) Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+3 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 18.93 acid and 18.93 blight damage. If not cleared after five turns it will inflict 107.49 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 43% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. This item has been sent to the Item's Vault. |
| Around waist | GlintgrindPowered by arcane forces Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Cun / +5 Wil Changes resistances: +7% lightning / +7% temporal / +6% light Damage against: +15% Summoned Reduced damage from: +23% Summoned Mental save: +7 (+2 eff.) Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +9 (+2 eff.) A belt that goes around your waist. |
| In off hand | Spelldrinker (27-35 power, 8 apr)Requires: - Dexterity 30 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 27.0 - 35.1 Uses stats: 35% Cun, 20% Mag, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Disperse Magic (15% chance level 1). On weapon hit: * steals up to 50 mana from the target When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances: +12% arcane Spell save: +12 (+4 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
| Cloak | Threads of Fate (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 (+7 eff.) Spell save: +20 (+7 eff.) Mental save: +20 (+6 eff.) Confusion immunity: +40% Spellpower: +8 (+2 eff.) It can be used to activate talent See the Threads (costing 50 power out of 50/50) : Effective talent level: 1.1 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
| Main armor | Masochism (0 def, 0 armour)Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 It is part of a set of items. With a better grip it would be the destroyer of your enemies. When wielded/worn: Damage (Melee): 25 vim draining blight Damage when hit (Melee): 25 vim draining blight Changes stats: +3 Cun / +9 Mag Talent masteries: +0.20 Corruption / Sanguisuge +0.20 Corruption / Blood Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Disease immunity: +100% Maximum vim: +25.00 Spellpower: +10 (+3 eff.) Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked. Current Bonus: 0 It can be used to activate talent Blood Grasp (costing 12 power out of 12/12) : Effective talent level: 6.0 Power cost: 12 out of 12/12. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 227.32 blight damage and healing you for 20% the damage dealt. 50% of the damage dealt will be gained as maximum life for 7 turns (before the healing). The damage will increase with your Spellpower. Stolen flesh, Stolen pain, To give it up, Is to live again. |
Inventory
Primal Infusion (affinity 14%; reduction 2; dur 4; cd 18)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 14% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
Rune of the Rift (302.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 465.08 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon Activation costs 1 power out of 1/1. Magical scrolls can have wildly different effects! |
Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 296 strength, based on Magic) for 5 turns Activation costs 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
Swordbreaker (25-32 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+4 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+5 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
thought-forged voratun dagger of corruption (40-52 power, 9 apr)Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Curse of Death (20% chance level 5). On weapon hit: * 26% chance to reduce all saves and defense by 27 Damage (Melee): +19 mind When wielded/worn: Changes stats: +1 Cun / +4 Wil Sharp, short and deadly. |
The Black Maul (70-105 power, 15 apr)Requires: - Strength 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 130% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +2.0% Attack speed: 100% When this weapon hits: Obliterating Smash (10% chance level 3). When wielded/worn: Accuracy: +20 (+5 eff.) Physical power: +12 (+6 eff.) Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault Shadow Power: +10 Increases all damage by 1% for each point of your Shadow Power. It can be used to activate talent Reckless Strike (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower. "A fitting weapon for the Champion." |
Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+4 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Cun / +5 Mag Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Dreadmaster +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+3 eff.) It can be used to turn yourself invisible (power 40, based on Cunning and Magic) for 10 turns Activation costs 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Void Quiver (0/0, 45-63 power, 120 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 40% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +120 Crit. chance: +6.0% When this weapon hits: Spatial Tether (15% chance level 1). When this weapon hits: Dimensional Anchor (15% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
398 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Pick of Dwarven Emperors (dig speed 12 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Con Changes resistances penetration: +10% physical Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 74.10 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Dúathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+3 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 149.33 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 149.33 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+3 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 23 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+2 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns Activation costs 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 101 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+3 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 266.42 temporal and 204.14 darkness damage (based on Magic) Activation costs 20 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
7 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Unseen the Cornac Shadowblade level 29
34th Haze 122nd year of Ascendancy at 18:21 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Unseen the Cornac Shadowblade level 29
44th Haze 122nd year of Ascendancy at 20:07 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Unseen the Cornac Shadowblade level 27
30th Haze 122nd year of Ascendancy at 10:11 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Unseen the Cornac Shadowblade level 21
17th Haze 122nd year of Ascendancy at 14:19 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Unseen the Cornac Shadowblade level 33
2nd Wintertide 123rd year of Ascendancy at 18:45 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Unseen the Cornac Shadowblade level 34
8th Pyre 123rd year of Ascendancy at 09:56 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Unseen the Cornac Shadowblade level 32
9th Decay 122nd year of Ascendancy at 09:02 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Unseen the Cornac Shadowblade level 17
4th Dusk 122nd year of Ascendancy at 05:36 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Unseen the Cornac Shadowblade level 37
36th Pyre 123rd year of Ascendancy at 10:56 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Unseen the Cornac Shadowblade level 31
75th Haze 122nd year of Ascendancy at 11:19 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Unseen the Cornac Shadowblade level 41
55th Pyre 123rd year of Ascendancy at 04:55 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Unseen the Cornac Shadowblade level 20
60th Dusk 122nd year of Ascendancy at 22:10 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Unseen the Cornac Shadowblade level 32
10th Decay 122nd year of Ascendancy at 12:25 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Unseen the Cornac Shadowblade level 29
44th Haze 122nd year of Ascendancy at 19:36 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Unseen the Cornac Shadowblade level 36
9th Pyre 123rd year of Ascendancy at 02:13 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Unseen the Cornac Shadowblade level 10
4th Mirth 122nd year of Ascendancy at 23:37 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Unseen the Cornac Shadowblade level 20
8th Dusk 122nd year of Ascendancy at 05:16 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Unseen the Cornac Shadowblade level 30
72nd Haze 122nd year of Ascendancy at 21:32 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Unseen the Cornac Shadowblade level 40
52nd Pyre 123rd year of Ascendancy at 17:29 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Unseen the Cornac Shadowblade level 20
20th Dusk 122nd year of Ascendancy at 19:10 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Unseen the Cornac Shadowblade level 29
34th Haze 122nd year of Ascendancy at 07:14 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Unseen the Cornac Shadowblade level 39
51st Pyre 123rd year of Ascendancy at 23:40 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Unseen the Cornac Shadowblade level 31
75th Haze 122nd year of Ascendancy at 14:02 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Unseen the Cornac Shadowblade level 12
7th Mirth 122nd year of Ascendancy at 05:43 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Unseen the Cornac Shadowblade level 29
44th Haze 122nd year of Ascendancy at 20:07 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Unseen the Cornac Shadowblade level 20
49th Dusk 122nd year of Ascendancy at 21:28 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Unseen the Cornac Shadowblade level 28
32nd Haze 122nd year of Ascendancy at 21:30 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Unseen the Cornac Shadowblade level 17
4th Dusk 122nd year of Ascendancy at 14:51 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Unseen the Cornac Shadowblade level 25
28th Haze 122nd year of Ascendancy at 21:22 see stats
Log
Onilug's Channel Staff hits Unseen for 63 blight damage.
Cyramina the venom drake hatchling's static net area effect hits Unseen for 79 lightning damage.
Something hits Unseen for 239 lightning damage.
Onilug casts Drain.
Unseen's fades into the shadows.
Something hits Unseen for 333 blight damage.
Onilug hits Unseen for 319 blight damage.
Onilug's Channel Staff hits Unseen for 98 blight damage.
Unseen shrugs off the effect 'Slow'!
Cyramina the venom drake hatchling's static net area effect hits Unseen for 79 lightning damage.
Onilug casts Channel Staff.
Onilug casts Channel Staff.
Unseen is no longer cursed.
Onilug's Channel Staff hits Unseen for 81 blight damage.
Onilug's Channel Staff hits Unseen for 88 blight damage.
Onilug's Channel Staff hits Unseen for 111 blight damage.
Unseen shrugs off the effect 'Slow'!
Cyramina the venom drake hatchling's static net area effect hits Unseen for 61 lightning damage.
Unseen the level 44 cornac shadowblade was zapped to death by Cyramina the venom drake hatchling on level 2 of Caverns to the hidden valley.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Cyramina the venom drake hatchling's static net area effect killed Unseen!
Resting starts...
Rested for 1 turns (stop reason: saving).
Saving game...
Talent Stealth is ready to use.
Saving done.






























































































































