Sala the level 12 Shalore Alchemist by yeok

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassAlchemist
Level / Exp12 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution24 (base 22)
Magic39 (base 37)
Willpower14 (base 11)
Cunning14 (base 13)

Resources

Life320/320
Mana197/197
Healing Factor1.2172674059366
Regeneration2.7388516633574

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage13
Accuracy20
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance20%
Speed1

Offense: Mind

Mindpower20
Crit Chance20%
Speed1

Offense: Damage Bonus

Cold+4%
Physical+11%
Light+20%
All0%

Offense: Damage Penetration

Darkness+5%
Acid+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save24
Spell Save24
Mental Save25

Defense: Resistances

Acid+ 26%( 70%)
Physical+ 17%( 70%)
Cold+ 44%( 70%)
All+ 7%( 70%)
Darkness+ 10%( 70%)
Light+ 35%( 70%)
Mind+ 10%( 70%)
Lightning+ 26%( 70%)
Fire+ 36%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Disarm Resistance21%
Stun Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
3/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
1/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
3/5
0/5
0/5

Effects

Quests

active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Sala the Shalore Alchemist level 10
6th Mirth 122nd year of Ascendancy at 20:38
see stats

Log

Rested for 6 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Rod of Recall (0/1) is still recharging.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 7.77 gold from the transmogrification of
quiver of elm arrows 'Barkblood' (20/20, 16-23 power, 5 apr).
You gain 1.04 gold from the transmogrification of
icy iron shield of fire resistance (+17%) (0 def, 2 armour, 19.5 block).
You gain 6.47 gold from the transmogrification of
Velawyn the pair of iron boots (3 def, 3 armour).
You gain 8.84 gold from the transmogrification of
Hellidol (1 def, 0 armour).
You gain 0.39 gold from the transmogrification of
grounding rough leather belt.
You gain 5.72 gold from the transmogrification of
Rotsever.
You gain 0.90 gold from the transmogrification of
fungal rough leather sling.
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 16 cd).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.