Usto the level 9 Drem Marauder by erratio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassMarauder
Level / Exp9 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity25 (base 22)
Constitution18 (base 15)
Magic12 (base 10)
Willpower9 (base 10)
Cunning20 (base 16)

Resources

Life311/311
Stamina132/132
Healing Factor1.0711363549267
Regeneration1.3389204436584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy22
Crit Chance7%
APR16
Speed1.00

Offense: Offhand

Damage19
Accuracy22
Crit Chance7%
APR16
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+9%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)7 (49.007671158813%)
Defense32
Ranged Defense32
Fatigue0
Physical Save16
Spell Save10
Mental Save20

Defense: Resistances

Lightning+ 3%( 70%)
Temporal+ 3%( 70%)
Blight+ 3%( 70%)
Mind+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Disarm Resistance30%
Instadeath Resistance100%
Confusion Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5
1/5

Effects

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Hotkey page 2 is now displayed.
Space around you starts to dissolve...


Hotkey page 1 is now displayed.

Resting starts...

Talent Frenzy is ready to use.
Talent Perfect Strike is ready to use.
Talent Evasion is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 7 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (21/21, 14-20 power, 5 apr).
You gain 0.85 gold from the transmogrification of
iron plate armour of resilience (0 def, 7 armour).
You gain 1.64 gold from the transmogrification of
shimmering linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 1.33 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 1.46 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.66 gold from the transmogrification of
steady elm longbow.
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (18-26 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 23rd Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.


Today is the 24th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.