Dagot the level 1 Thalore Summoner by got45

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassSummoner
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic8 (base 10)
Willpower16 (base 15)
Cunning16 (base 16)

Resources

Life94/94
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage4
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save8
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


You somehow avoid the trap (Hormond & Son Plates).

Ran for 3 turns (stop reason: didn't move).


You somehow avoid the trap (Hormond & Son Plates).

You somehow avoid the trap (The Elder).

Ran for 2 turns (stop reason: didn't move).


Saving done.


You somehow avoid the trap (Toxar Alchemical Tailor).

You somehow avoid the trap (Vortal's Trees Choppers).

Ran for 3 turns (stop reason: didn't move).


You somehow avoid the trap (Sarah's Herbal Infusions).

Ran for 5 turns (stop reason: didn't move).


You somehow avoid the trap (Vortal's Trees Choppers).

Ran for 5 turns (stop reason: didn't move).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)