SamSumJum the level 5 Shalore Summoner by fiskefarfar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp5 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity12 (base 11)
Constitution12 (base 12)
Magic12 (base 10)
Willpower20 (base 15)
Cunning22 (base 21)

Resources

Life-21/141
Equilibrium10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible6

Offense: Mainhand

Damage6
Accuracy20
Crit Chance6%
APR17
Speed1.00

Offense: Offhand

Damage6
Accuracy20
Crit Chance6%
APR17
Speed1.00

Offense: Spell

Spellpower6
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)10.1 (43.636363636364%)
Defense10
Ranged Defense10
Fatigue17
Physical Save20
Spell Save11
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Talent War Hound is ready to use.
Your summoned ritch flamespitter disappears.
The shield around SamSumJum crumbles.

Your summoned black jelly disappears.
Talent Ritch Flamespitter is ready to use.
Talent Jelly is ready to use.
Talent Hydra is ready to use.
Talent Rune: Shielding is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 83 turns (stop reason: all resources and life at maximum).


SamSumJum summons a War Hound!


SamSumJum summons a Ritch Flamespitter!


Your summoned ritch flamespitter disappears.

Your summoned war hound disappears.
Talent Ritch Flamespitter is ready to use.

SamSumJum summons a Ritch Flamespitter!


Talent War Hound is ready to use.

SamSumJum summons a War Hound!

SamSumJum's mind surges with critical power!
Elven blood mage casts Blood Grasp.

Saving game...