Eyfritt the level 3 Higher Brawler by psyhostalker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassBrawler
Level / Exp3 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity25 (base 22)
Constitution10 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life150/150
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Barehand

Damage24
Accuracy29
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (35.65183292883%)
Defense25
Ranged Defense25
Fatigue0
Physical Save8
Spell Save7
Mental Save8

Defense: Resistances

Darkness+ 10%( 70%)
Acid+ 15%( 70%)
Light+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
Light source
Around neck
Main armor

Inventory

Achievements

Log


You pickup 0.50 gold pieces.


Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Talent Rush is ready to use.
Eyfritt picks up (i.):
slime-covered iron mace of erosion (12-18 power, 2 apr).
Eyfritt picks up (g.):
titan's copper ring of tenacity.
There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Eyfritt wears:
starlit copper amulet of dexterity (+2).

You gain 10.25 gold from the transmogrification of
quick steel torque of clear mind [power 1] (20 cooldown).
You gain 2.05 gold from the transmogrification of
sand dwarven-steel gauntlets of magic (+3) (0 def, 10 armour).
You gain 3.12 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 4 armour).
You gain 1.32 gold from the transmogrification of
insulating rough leather belt of carrying.
You gain 4.00 gold from the transmogrification of
Stormlash (17-19 power, 7 apr).
You gain 2.58 gold from the transmogrification of
hateful iron waraxe of erosion (12-17 power, 2 apr).
You gain 2.18 gold from the transmogrification of
mighty rough leather sling of cold.
You gain 2.17 gold from the transmogrification of
slime-covered iron mace of erosion (12-18 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (18-26 power, 2 apr).
You gain 2.12 gold from the transmogrification of
acidic iron dagger of daylight (10-14 power, 5 apr).
You gain 3.68 gold from the transmogrification of
titan's copper ring of tenacity.
You gain 1.39 gold from the transmogrification of
savior's steel ring of frost (+20%).
You gain 1.65 gold from the transmogrification of
mule's copper ring of frost (+20%).
There is a collapsed tower here (press '' or right click to use).