









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Berserker |
| Level / Exp | 20 / 82% |
| Size | medium |
| Lifes / Deaths | Killed by Lubte the halfling at level 8 on the 2nd Dusk 122nd year of Ascendancy at 07:38 / 78Killed by Lubte the halfling at level 8 on the 2nd Dusk 122nd year of Ascendancy at 07:48 Killed by rogue at level 8 on the 4th Dusk 122nd year of Ascendancy at 14:36 Killed by Minotaur of the Labyrinth at level 9 on the 25th Dusk 122nd year of Ascendancy at 03:51 Killed by minotaur at level 9 on the 25th Dusk 122nd year of Ascendancy at 04:14 Killed by 404 at level 10 on the 32nd Dusk 122nd year of Ascendancy at 22:24 Killed by Xuwyn the cold drake hatchling at level 10 on the 42nd Dusk 122nd year of Ascendancy at 22:23 Killed by thought-forged warrior at level 10 on the 44th Dusk 122nd year of Ascendancy at 16:23 Killed by thought-forged warrior at level 10 on the 44th Dusk 122nd year of Ascendancy at 16:37 Killed by giant acid ant at level 10 on the 44th Dusk 122nd year of Ascendancy at 17:43 Killed by giant green ant at level 11 on the 44th Dusk 122nd year of Ascendancy at 19:34 Killed by Glanne the white worm mass at level 11 on the 44th Dusk 122nd year of Ascendancy at 20:38 Killed by venom drake hatchling at level 11 on the 45th Dusk 122nd year of Ascendancy at 02:17 Killed by venom drake hatchling at level 11 on the 45th Dusk 122nd year of Ascendancy at 02:31 Killed by Elotha the large white snake at level 11 on the 45th Dusk 122nd year of Ascendancy at 11:41 Killed by Elotha the large white snake at level 11 on the 45th Dusk 122nd year of Ascendancy at 11:56 Killed by cold drake hatchling at level 11 on the 45th Dusk 122nd year of Ascendancy at 23:39 Killed by cold drake at level 11 on the 46th Dusk 122nd year of Ascendancy at 00:08 Killed by Wrathroot at level 11 on the 46th Dusk 122nd year of Ascendancy at 09:15 Killed by Wrathroot at level 11 on the 46th Dusk 122nd year of Ascendancy at 10:10 Killed by 404 at level 12 on the 47th Dusk 122nd year of Ascendancy at 03:28 Killed by 404 at level 12 on the 47th Dusk 122nd year of Ascendancy at 05:01 Killed by slaver at level 13 on the 64th Haze 122nd year of Ascendancy at 09:28 Killed by slaver at level 13 on the 64th Haze 122nd year of Ascendancy at 09:47 Killed by enthralled slave at level 13 on the 64th Haze 122nd year of Ascendancy at 10:04 Killed by Aridamina the slaver at level 13 on the 65th Haze 122nd year of Ascendancy at 02:56 Killed by enthralled slave at level 13 on the 65th Haze 122nd year of Ascendancy at 03:12 Killed by Blood Master at level 13 on the 65th Haze 122nd year of Ascendancy at 17:42 Killed by ultimate gwelgoroth at level 14 on the 8th Decay 122nd year of Ascendancy at 17:32 Killed by greater gwelgoroth at level 14 on the 8th Decay 122nd year of Ascendancy at 18:15 Killed by greater gwelgoroth at level 14 on the 8th Decay 122nd year of Ascendancy at 18:39 Killed by ultimate gwelgoroth at level 14 on the 8th Decay 122nd year of Ascendancy at 19:20 Killed by Velusevena the Guardian at level 15 on the 7th Regrowth 123rd year of Ascendancy at 06:56 Killed by Eilinabeth the brown bear at level 15 on the 7th Regrowth 123rd year of Ascendancy at 13:47 Killed by fire drake hatchling at level 15 on the 7th Regrowth 123rd year of Ascendancy at 20:38 Killed by storm drake hatchling at level 15 on the 7th Regrowth 123rd year of Ascendancy at 22:32 Killed by ultimate gwelgoroth at level 16 on the 8th Regrowth 123rd year of Ascendancy at 00:22 Killed by Gloramira the shivgoroth at level 16 on the 23rd Pyre 123rd year of Ascendancy at 23:28 Killed by Gloramira the shivgoroth at level 16 on the 24th Pyre 123rd year of Ascendancy at 02:07 Killed by Gluma the shivgoroth at level 16 on the 24th Pyre 123rd year of Ascendancy at 03:02 Killed by Gloramira the shivgoroth at level 16 on the 24th Pyre 123rd year of Ascendancy at 09:29 Killed by Gloramira the shivgoroth at level 16 on the 24th Pyre 123rd year of Ascendancy at 11:22 Killed by Glevea the shivgoroth at level 16 on the 24th Pyre 123rd year of Ascendancy at 14:59 Killed by elven mage at level 17 on the 69th Pyre 123rd year of Ascendancy at 09:55 Killed by Emeluratta the degenerated skeleton warrior at level 17 on the 70th Pyre 123rd year of Ascendancy at 07:14 Killed by Emeluratta the degenerated skeleton warrior at level 17 on the 70th Pyre 123rd year of Ascendancy at 07:32 Killed by Emeluratta the degenerated skeleton warrior at level 17 on the 70th Pyre 123rd year of Ascendancy at 09:29 Killed by Adumina the bee swarm at level 18 on the 71st Pyre 123rd year of Ascendancy at 22:49 Killed by storm wyrm at level 18 on the 73rd Pyre 123rd year of Ascendancy at 02:27 Killed by storm drake at level 18 on the 73rd Pyre 123rd year of Ascendancy at 02:43 Killed by greater gwelgoroth at level 18 on the 73rd Pyre 123rd year of Ascendancy at 02:59 Killed by dredge at level 18 on the 73rd Pyre 123rd year of Ascendancy at 09:47 Killed by fire wyrm at level 19 on the 73rd Pyre 123rd year of Ascendancy at 21:04 Killed by fire wyrm at level 19 on the 73rd Pyre 123rd year of Ascendancy at 21:21 Killed by fire drake at level 19 on the 73rd Pyre 123rd year of Ascendancy at 21:48 Killed by fire wyrm at level 19 on the 73rd Pyre 123rd year of Ascendancy at 22:04 Killed by fire wyrm at level 19 on the 73rd Pyre 123rd year of Ascendancy at 23:02 Killed by fire drake at level 19 on the 73rd Pyre 123rd year of Ascendancy at 23:29 Killed by fire drake at level 19 on the 73rd Pyre 123rd year of Ascendancy at 23:49 Killed by fire drake hatchling at level 19 on the 74th Pyre 123rd year of Ascendancy at 00:12 Killed by fire wyrm at level 19 on the 74th Pyre 123rd year of Ascendancy at 05:11 Killed by skeleton magus at level 19 on the 74th Pyre 123rd year of Ascendancy at 16:27 Killed by forest wight at level 19 on the 75th Pyre 123rd year of Ascendancy at 08:22 Killed by skeleton magus at level 19 on the 75th Pyre 123rd year of Ascendancy at 08:35 Killed by skeleton archer at level 19 on the 75th Pyre 123rd year of Ascendancy at 08:52 Killed by temporal hound at level 19 on the 75th Pyre 123rd year of Ascendancy at 15:44 Killed by Aregamira the dreaming horror at level 19 on the 75th Pyre 123rd year of Ascendancy at 18:36 Killed by Aregamira the dreaming horror at level 19 on the 75th Pyre 123rd year of Ascendancy at 20:29 Killed by Aregamira the dreaming horror at level 19 on the 75th Pyre 123rd year of Ascendancy at 21:28 Killed by unknown at level 19 on the 75th Pyre 123rd year of Ascendancy at 23:32 Killed by Elabeth the ghoul at level 20 on the 76th Pyre 123rd year of Ascendancy at 20:03 Killed by Ariyabrenor the skeleton mage at level 20 on the 76th Pyre 123rd year of Ascendancy at 22:42 Killed by skeleton archer at level 20 on the 76th Pyre 123rd year of Ascendancy at 22:54 Killed by skeleton archer at level 20 on the 76th Pyre 123rd year of Ascendancy at 23:06 Killed by snow giant thunderer at level 20 on the 11st Dusk 123rd year of Ascendancy at 07:20 Killed by snow giant boulder thrower at level 20 on the 11st Dusk 123rd year of Ascendancy at 07:45 Killed by Eilinynn the snow giant chieftain at level 20 on the 11st Dusk 123rd year of Ascendancy at 08:15 Killed by snow giant boulder thrower at level 20 on the 12nd Dusk 123rd year of Ascendancy at 09:33 |
Primary Stats
| Strength | 62 (base 47) |
| Dexterity | 14 (base 11) |
| Constitution | 47 (base 41) |
| Magic | 16 (base 10) |
| Willpower | 29 (base 10) |
| Cunning | 17 (base 10) |
Resources
| Life | 684/684 |
| Stamina | 220/220 |
| Healing Factor | 1.4557603686636 |
| Regeneration | 15.279882777607 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 129 |
| Accuracy | 43 |
| Crit Chance | 10% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +3% |
| Blight | +22% |
| Arcane | +18% |
| Mind | +15% |
| All | 0% |
| Lightning | +10% |
| Light | +21% |
| Physical | +8% |
| Fire | +9% |
| Nature | +18% |
Offense: Damage Penetration
| Arcane | +20% |
| Acid | +10% |
| Light | +10% |
| Mind | +25% |
Defense: Base
| Armour (hardiness) | 37.317011280365 (73.452380952381%) |
| Defense | 11 |
| Ranged Defense | 11 |
| Fatigue | 23 |
| Physical Save | 42 |
| Spell Save | 44 |
| Mental Save | 32 |
Defense: Resistances
| Blight | + 17%( 70%) |
| Arcane | + 13%( 70%) |
| Cold | + 25%( 70%) |
| All | + 8%( 70%) |
| Darkness | + 16%( 70%) |
| Light | + 16%( 70%) |
| Lightning | + 20%( 70%) |
| Physical | + 10%( 70%) |
| Mind | + 25%( 70%) |
| Fire | + 25%( 70%) |
| Nature | + 36%( 70%) |
Defense: Immunities
| Pinning Resistance | 5% |
| Confusion Resistance | 28% |
| Disarm Resistance | 5% |
| Instadeath Resistance | 100% |
| Blind Resistance | 5% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lone alchemist (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by snow giant. Escort: lost anorithil (level 1 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by ghast. Escort: lost warrior (level 1 of Dreadfell) | failed |
You failed to protect the lost warrior from death by copperhead snake. Escort: lost warrior (level 3 of Old Forest) | failed |
You abandoned repented thief to death. Escort: repented thief (level 2 of Daikara) | failed |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed black mamba head. * You've found the needed vial of wight ectoplasm. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | pair of dwarven-steel boots 'Duryyahad' (0 def, 4 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +2 Cun / +2 Con Changes resistances: +7% fire / +5% cold Changes damage: +12% arcane Physical save: +15 (+5 eff.) Mental save: +12 (+6 eff.) Spellpower: +4 (+2 eff.) Spell crit. chance: +3% Movement speed: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | SunwreathPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 8 light / 12 fire Changes resistances: +9% light / +7% fire Changes resistances penetration: +20% arcane / +10% light Changes damage: +21% light Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Yarikath the dwarven-steel helm (5 def, 9 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +9 Defense: +5 (+5 eff.) Fatigue: +4% Effects on melee hit: * 30% chance to corrode armour by 30% Changes stats: +4 Wil Changes resistances: +7% blight / +7% cold / +5% fire / +4% all Changes resistances penetration: +10% acid Changes damage: +6% arcane / +3% acid Physical save: +6 (+2 eff.) Mental save: +6 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | warrior's copper ring of nature (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Changes resistances: +20% nature Changes damage: +10% nature Rings can have magical properties. |
| On fingers | Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around waist | Flashedge the rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Mag / +8 Wil / +5 Cun Changes damage: +6% mind / +9% fire Mental save: +10 (+5 eff.) Spell crit. chance: +4% A belt that goes around your waist. |
| In main hand | Lavaglamour the stralite greatsword (48.5-77.6 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.5 - 77.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +14 lightning Burst (radius 1) on hit: +8 fire When wielded/worn: Changes stats: +2 Wil Changes damage: +6% mind Critical mult.: +5.00% Psi when hit: +0.12 Maximum hate: +8.00 Massive two-handed swords. |
| On hands | Ivynor the dwarven-steel gauntlets (0 def, 2 armour)Requires: - Talent Heavy Armour Training Infused by nature Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 13 lightning Changes resistances: +13% lightning / +6% cold / +5% arcane Changes damage: +10% lightning Life regen: +1.20 Stamina each turn: +0.80 Maximum stamina: +16.00 Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Dairelach the stralite mail armour (4 def, 8 armour)Requires: - Strength 38 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+4 eff.) Fatigue: +16% Effects on melee hit: * 20% chance to disease Changes stats: +4 Str / +3 Con Changes resistances: +6% mind Changes resistances penetration: +25% mind Changes damage: +3% mind / +12% blight Maximum life: +50.00 A suit of armour made of mail. |
| Cloak | Ragymahir the linen cloak (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +1 Con Changes resistances: +9% darkness / +2% physical Blindness immunity: +5% Disarm immunity: +5% Pinning immunity: +5% Only die when reaching: -60.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | GloraminaInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 4 blight / 4 temporal Changes resistances: +12% mind / +3% blight Changes damage: +6% blight Confusion immunity: +28% Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level.movement infusion (344% speed; 4 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 344% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.marksman's steel ring of arcana(+0.16/turn) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+3 eff.) Changes stats: +4 Dex Silence immunity: +24% Mana each turn: +0.16 Rings can have magical properties. |
Newly picked upBill's Tree Trunk (30-51 power, 7 apr) Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.6 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns. Also if the target is protected by a temporary damage shield there is 70% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
steel greatsword 'Demonparry' (27-43.2 power, 2 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 27.0 - 43.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +24 insidious poison When wielded/worn: Effects on melee hit: * 30% chance to inflict 15% damage reduction Changes stats: +4 Wil / +6 Mag Changes damage: +3% darkness Grants telepathy: Dragon See invisible: +6 Massive two-handed swords. |
River's Fury (23-32.2 power, 8 apr)Requires: - Strength 12 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 cold When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 (+5 eff.) Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 5.92 cold damage and 6.40 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
This item will automatically be transmogrified when you leave the level.pair of rough leather boots (0 def, 1 armour) 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.psychic's iron gauntlets (0 def, 1 armour) Requires: - Talent Heavy Armour Training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 mind Changes resistances: +6% mind Changes damage: +4% mind Metal gloves protecting the hands up to the middle of the lower arm. |
Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 27.29 to 81.87 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
47 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2018 Little GemsPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: gem / gift ; tier 3 When carried: Light radius: +2 It can be used to explode a sphere, costing 1 power out of 2017/2018. A set of 2018 tiny explosive spheres. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By 404 the Higher Berserker level 14
71st Haze 122nd year of Ascendancy at 10:02 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By 404 the Higher Berserker level 17
63rd Pyre 123rd year of Ascendancy at 03:12 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By 404 the Higher Berserker level 16
8th Regrowth 123rd year of Ascendancy at 01:53 see stats
Level 10 (Exploration mode)
Got a character to level 10.By 404 the Higher Berserker level 10
25th Dusk 122nd year of Ascendancy at 09:06 see stats
Level 20 (Exploration mode)
Got a character to level 20.By 404 the Higher Berserker level 20
76th Pyre 123rd year of Ascendancy at 06:43 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By 404 the Higher Berserker level 16
25th Pyre 123rd year of Ascendancy at 05:11 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By 404 the Higher Berserker level 17
70th Pyre 123rd year of Ascendancy at 07:13 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By 404 the Higher Berserker level 13
65th Haze 122nd year of Ascendancy at 17:52 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By 404 the Higher Berserker level 10
25th Dusk 122nd year of Ascendancy at 22:20 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By 404 the Higher Berserker level 13
65th Haze 122nd year of Ascendancy at 13:06 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By 404 the Higher Berserker level 17
71st Pyre 123rd year of Ascendancy at 01:23 see stats
Log
Snow giant thunderer hits 404 for 55 lightning damage.
Velilraba the warg uses Mind Sear.
404 resists the mind attack!
404 slows down.
Velilraba the warg hits 404 for 59 mind damage.
Green jelly's Slime Spit hits 404 for 33 nature damage.
Velilraba the warg receives 1 healing (1 psi heal).
You pickup 0.75 gold pieces.
404 picks up (p.): topaz.
Snow giant boulder thrower uses Throw Boulder.
Snow giant boulder thrower hurls a huge boulder at 404!
404 resists the knockback!
Snow giant is knocked back!
Velilraba the warg receives 1 healing (1 psi heal).
Snow giant boulder thrower hits 404 for 136 physical damage.
Snow giant boulder thrower hits Snow giant for 120 physical damage.
404 the level 20 higher berserker was maimed to death by a snow giant boulder thrower on level 2 of Daikara.
404 speeds up.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Snow giant boulder thrower killed 404!
Saving done.
Quest 'Escort: repented thief (level 2 of Daikara)' is failed! (Press 'j' to see the quest log)
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...
Saving done.





















































































