Tandem the level 10 Yeek Archmage by deydriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic28 (base 26)
Willpower31 (base 21)
Cunning17 (base 11)

Resources

Life-21/124
Mana243/243
Healing Factor1.11
Regeneration1.2765

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save6
Spell Save20
Mental Save16

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

done
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Tandem the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 18:59
see stats

Log

Resting starts...
Talent Phase Door is ready to use.
Talent Lightning is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Tandem picks up (b.):
spiked cured leather armour (2 def, 4 armour).
Tandem picks up (b.):
Nightsong.
Tandem picks up (c.):
chilling steel dagger of massacre (17.5-22.75 power, 6 apr).
Tandem picks up (d.):
glacial steel dagger (14-18.2 power, 6 apr).
Lore found:
Nightsong
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 6 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Tandem picks up (f.):
spiked steel plate armour of lightning resistance (4 def, 9 armour).
Tandem picks up (e.):
slimy woollen robe (0 def, 0 armour).
Tandem picks up (e.):
insidious steel waraxe of phasing (15.5-21.7 power, 10 apr).
Ran for 16 turns (stop reason: at door).


Ran for 3 turns (stop reason: hostile spotted to the northwest (skeleton warrior)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (skeleton warrior)).

Skeleton warrior uses Stunning Blow.

Tandem is stunned!


Skeleton warrior hits Tandem for 97 physical damage.
Saving game...