Korentir the level 1 Skeleton Marauder by thedon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp1 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity22 (base 15)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life104/104
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy24
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy24
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense5.2
Ranged Defense5.2
Fatigue11
Physical Save10.85
Spell Save7
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.

Talent Skullcracker is ready to use.

Resting starts...

Talent Dirty Fighting is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southwest (giant rabbit)).


Giant rabbit misses Korentir.

Korentir hits Giant rabbit for 16 physical, 10 physical (26 total damage).
Giant rabbit hits Korentir for 5 physical damage.

Korentir hits Giant rabbit for 14 physical damage.
Korentir killed Giant rabbit!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the south (giant brown rat)).


Korentir hits Giant brown rat for 17 physical damage.
Korentir killed Giant brown rat!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).