Arg the level 6 Dwarf Cursed by thedon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp6 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 24)
Dexterity10 (base 10)
Constitution19 (base 16)
Magic8 (base 10)
Willpower20 (base 17)
Cunning12 (base 10)

Resources

Life242/242
Hate49/100
Healing Factor0.82569066856168
Regeneration0.20642266714042

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage46
Accuracy37
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)22.317011280365 (72.903125182002%)
Defense10
Ranged Defense10
Fatigue17
Physical Save17
Spell Save9
Mental Save11

Defense: Resistances

Darkness+ 3%( 70%)
Temporal+ 11%( 70%)
Nature+ 5%( 70%)
Fire+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Teleport Resistance10%
Stun Resistance28%
Pinning Resistance20%
Confusion Resistance18%
Fear Resistance18%
Disarm Resistance38%
Instadeath Resistance100%
Knockback Resistance39%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
3/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
1/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent
talent

Quests

active
active
done

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Arg the Dwarf Cursed level 5
19th Voratun 122nd year of Ascendancy at 01:26
see stats

Log

Arg activates Stalk.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Arg wears:
linen cloak 'Deepsfurnace' (1 def, 5 armour).

Arg wears:
insulating pair of rough leather boots (0 def, 1 armour).

You gain 8.11 gold from the transmogrification of
Tarim the elm totem of stinging [power 116] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.17 gold from the transmogrification of
miner's rough leather cap of strength (+3) (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.99 gold from the transmogrification of
short elm starstaff of illumination (10-12 power, 2 apr, temporal element).
You gain 7.46 gold from the transmogrification of
elm magestaff 'Befang' (10-12 power, 2 apr, fire element).
You gain 2.10 gold from the transmogrification of
slime-covered iron longsword of erosion (12-18 power, 2 apr).
You gain 3.16 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 3.97 gold from the transmogrification of
Ebonytorrent the iron greatmaul (26-38 power, 1 apr).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 17).
There is a ladder to the previous level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (dremling)).