Karvi the level 12 Yeek Archmage by donics

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp12 / 38%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity9 (base 10)
Constitution14 (base 19)
Magic36 (base 33)
Willpower35 (base 22)
Cunning26 (base 11)

Resources

Life-3/148
Mana217/237
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy3
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower42
Crit Chance12%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+5%
Blight+10%
Arcane+19%
Fire+11%
Nature+5%

Offense: Damage Penetration

Arcane+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save18
Spell Save25
Mental Save37

Defense: Resistances

Nature+ 9%( 70%)
Blight+ 9%( 70%)
Arcane+ 18%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance20%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
4/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
3/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
done

Equipment

On feet
On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Karvi the Yeek Archmage level 10
6th Mirth 122nd year of Ascendancy at 01:30
see stats

Log

Talent Flame is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

Ran for 81 turns (stop reason: hostile spotted to the east (skeleton warrior)).


Karvi casts Manathrust.

Karvi hits Skeleton warrior for 152 arcane damage.

Karvi casts Flame.

Karvi's Flame hits Skeleton warrior for
78 fire damage.
Karvi's Flame killed Skeleton warrior!

Resting starts...

Talent Manathrust is ready to use.
Talent Flame is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You pickup 0.50 gold pieces.

Karvi picks up (e.):
ranger's ash longbow of fire.
Ran for 6 turns (stop reason: hostile spotted to the southeast (skeleton warrior)).


Karvi casts Aether Beam.

Karvi shrugs off the effect 'Silenced'!
Karvi's aether beam hits Skeleton warrior for
5 arcane damage.
Karvi's aether beam hits
Karvi for 50 arcane damage.
Karvi resists!

Karvi's aether beam hits Skeleton warrior for
5 arcane damage.
Karvi's aether beam hits
Karvi for 50 arcane damage.
Saving game...