Terte the level 6 Cornac Archmage by pandaporn43214321

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic22 (base 22)
Willpower19 (base 19)
Cunning11 (base 11)

Resources

Life-35/187
Mana153/180
Healing Factor1.1405405405405
Regeneration0.28513513513513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15
Spell Save14
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Terte the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 12:01
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Terte the Cornac Archmage level 5
77th Pyre 122nd year of Ascendancy at 20:00
see stats

Log


Terte picks up (a.):
wild infusion (res 15%; physical; dur 4; cd 15).
Terte picks up (e.):
agate.
You pickup 0.95 gold pieces.

You pickup 0.65 gold pieces.

Forest Troll Hedge-Wizard casts
Flame.
Ran for 3 turns (stop reason: taken damage).

Terte is on fire!

Forest Troll Hedge-Wizard's Flame hits
Terte for 31 fire damage.

Burning from Forest Troll Hedge-Wizard hits
Terte for 10 fire damage.
Chain Lightning is still on cooldown for 8 turns.

Terte casts
Flame.
Forest Troll Hedge-Wizard is on fire!

Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.

Terte hits Forest Troll Hedge-Wizard for 100 fire damage.

Forest Troll Hedge-Wizard reflects damage back to Terte!
Forest Troll Hedge-Wizard hits Terte for 33 reflected damage.
Burning from Forest Troll Hedge-Wizard hits
Terte for 10 fire damage.
Burning from Terte hits Forest Troll Hedge-Wizard for
(33 absorbed), 0 fire (0 total damage).
Terte casts
Lightning.
Forest Troll Hedge-Wizard reflects damage back to Terte!
Forest Troll Hedge-Wizard hits Terte for 83 reflected damage.
Terte hits Forest Troll Hedge-Wizard for (83 absorbed), 0 lightning (0 total damage).
Forest Troll Hedge-Wizard casts
Manathrust.
Forest Troll Hedge-Wizard's Manathrust hits
Terte for 52 arcane damage.
Terte the level 6 cornac archmage was imploded to death by Forest Troll Hedge-Wizard on level 1 of Trollmire.
Terte stops burning.