Kralcor the level 6 Halfling Shadowblade by clovrien1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp6 / 99%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity26 (base 20)
Constitution13 (base 12)
Magic13 (base 13)
Willpower14 (base 10)
Cunning22 (base 19)

Resources

Life-15/184
Mana130/150
Stamina105/105
Healing Factor1.0245901639344
Regeneration0.46106557377049

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth23.702532784305
See Invisible23.702532784305

Offense: Mainhand

Damage21
Accuracy33
Crit Chance15%
APR9
Speed1.00

Offense: Offhand

Damage17
Accuracy33
Crit Chance15%
APR9
Speed1.00

Offense: Spell

Spellpower20
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)5 (37.587548638132%)
Defense25
Ranged Defense26
Fatigue0
Physical Save9
Spell Save10
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.20
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
2/5
0/5
2/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Kralcor killed Giant white ant!

Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: didn't move).


Zubuvea the bandit uses Infusion: Sun.

Ran for 4 turns (stop reason: detrimental status effect).

Kralcor loses sight!

Kralcor has been illuminated.


Ran for 2 turns (stop reason: taken damage).

Something hits
Kralcor for 42 temporal damage.

Ran for 2 turns (stop reason: taken damage).

Kralcor slams into something solid!

Something hits
Kralcor for 57 physical, 14 physical (72 total damage).

Ran for 3 turns (stop reason: taken damage).

Something hits
Kralcor for 43 temporal damage.

Something misses
Kralcor.
Kralcor is no longer illuminated.

Kralcor recovers sight.

Ran for 2 turns (stop reason: hostile spotted to the south (Zubuvea the bandit)).


Zubuvea the bandit casts Temporal Bolt.

Saving game...