EBOSS_INSANE the level 22 Cornac Marauder by vortexd77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp22 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 23)
Dexterity54 (base 49)
Constitution31 (base 19)
Magic14 (base 10)
Willpower18 (base 11)
Cunning25 (base 23)

Resources

Life585/585
Stamina195/195
Healing Factor1.5567164179104
Regeneration2.5685820895522

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth27.507429148833
See Invisible27.507429148833

Offense: Mainhand

Damage73
Accuracy50
Crit Chance27%
APR9
Speed1.00

Offense: Offhand

Damage34
Accuracy50
Crit Chance24%
APR6
Speed1.00

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+10%
Cold+4%
All0%

Offense: Damage Penetration

Fire+15%

Defense: Base

Armour (hardiness)52.08934837382 (81.030927835052%)
Defense23
Ranged Defense24
Fatigue33
Physical Save32
Spell Save44
Mental Save49

Defense: Resistances

Blight+ 20%( 70%)
Arcane+ 10%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)
Lightning+ 49%( 70%)
Light+ 3%( 70%)
Temporal+ 12%( 70%)
Cold+ 38%( 70%)
Physical+ 1%( 70%)
Fire+ 18%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Teleport Resistance25%
Pinning Resistance0%
Bleed Resistance65%
Confusion Resistance80%
Stun Resistance100%
Disarm Resistance25%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Technique / Duelist1.20
1/5
1/5
1/5
1/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
2/5
0/5
0/5
Technique / Battle tactics1.20
1/5
1/5
2/5
0/5
Cunning / Dirty fighting1.30
1/5
2/5
1/5
2/5
Technique / Combat techniques1.30
3/5
1/5
3/5
5/5
Technique / Throwing knives1.20
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
2/5
1/5
0/5
Technique / Thuggery1.50
1/5
4/5
0/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
0/5
5/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

done
active
failed
failed
failed
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By EBOSS_INSANE the Cornac Marauder level 19
50th Haze 122nd year of Ascendancy at 00:24
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By EBOSS_INSANE the Cornac Marauder level 21
63rd Haze 122nd year of Ascendancy at 03:28
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By EBOSS_INSANE the Cornac Marauder level 10
12nd Dusk 122nd year of Ascendancy at 07:42
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By EBOSS_INSANE the Cornac Marauder level 20
50th Haze 122nd year of Ascendancy at 00:24
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By EBOSS_INSANE the Cornac Marauder level 8
7th Dusk 122nd year of Ascendancy at 06:51
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By EBOSS_INSANE the Cornac Marauder level 7
4th Dusk 122nd year of Ascendancy at 10:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By EBOSS_INSANE the Cornac Marauder level 17
32nd Haze 122nd year of Ascendancy at 06:46
see stats

Log

EBOSS_INSANE has finished recovering.
EBOSS_INSANE's shakes his fear off.

EBOSS_INSANE stops burning.

EBOSS_INSANE feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Zubuth the Guardian killed EBOSS_INSANE!
Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Healing is ready to use.
Talent Rune: Teleportation is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rune: Shielding is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Blinding Speed is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.