Weh the level 13 Higher Archmage by CrazyCure

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp13 / 98%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity15 (base 10)
Constitution16 (base 10)
Magic43 (base 39)
Willpower33 (base 28)
Cunning15 (base 11)

Resources

Life-8/242
Mana185/341
Healing Factor1.1545771506545
Regeneration3.7523757396271

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1

Offense: Mainhand

Damage22
Accuracy20
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower37
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+25%
Light+16%
Fire+15%
All0%

Offense: Damage Penetration

Cold+8%
Darkness+15%

Defense: Base

Armour (hardiness)16 (30%)
Defense20
Ranged Defense20
Fatigue8
Physical Save12
Spell Save31
Mental Save28

Defense: Resistances

Light+ 38%( 70%)
Temporal+ 16%( 70%)
All+ 7%( 70%)
Cold+ 50%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance44%
Confusion Resistance10%
Disarm Resistance20%
Knockback Resistance43%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
4/5
0/5

Effects

Quests

done
done
done
active
failed
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Weh the Higher Archmage level 8
3rd Dusk 122nd year of Ascendancy at 07:29
see stats
Level 10 (Roguelike) Got a character to level 10.
By Weh the Higher Archmage level 10
28th Dusk 122nd year of Ascendancy at 02:17
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Weh the Higher Archmage level 7
5th Mirth 122nd year of Ascendancy at 09:30
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Weh the Higher Archmage level 12
65th Dusk 122nd year of Ascendancy at 01:00
see stats
Unstoppable (Roguelike) Returned from the dead.
By Weh the Higher Archmage level 12
65th Dusk 122nd year of Ascendancy at 00:59
see stats

Log

Weh casts Flame.
Horned Horror is on fire!

Weh hits Horned Horror for (19 flat reduction), 91 fire (91 total damage).
Burning from Weh hits Horned Horror for
(19 flat reduction), 17 fire (17 total damage).

Weh casts
Manathrust.
Weh hits Horned Horror for (19 flat reduction), 125 arcane (125 total damage).
Burning from Weh hits Horned Horror for
(19 flat reduction), 17 fire (17 total damage).

Weh casts
Pulverizing Auger.
Weh hits Horned Horror for (19 flat reduction), 125 physical (125 total damage).
Horned Horror throws a finishing uppercut.
Weh is stunned!

Melee retaliation hits Horned Horror for
(6 flat reduction), 0 darkness, (13 flat reduction), 0 cold (0 total damage).
Burning from Weh hits Horned Horror for
(19 flat reduction), 17 fire (17 total damage).
Horned Horror hits Weh for 169 physical, 21 lightning (190 total damage).
LIFE LOST WARNING!

Keyboard input temporarily disabled.
Weh uses
Infusion: Wild.
Weh is not stunned anymore.

Weh is cured!

Weh lessens the pain.

Weh uses
Infusion: Regeneration.
Weh starts regenerating health quickly.

Horned Horror stops burning.

Horned Horror throws two quick punches.
Melee retaliation hits Horned Horror for
(6 flat reduction), 0 darkness, (13 flat reduction), 0 cold, (6 flat reduction), 0 darkness, (13 flat reduction), 0 cold (0 total damage).
Horned Horror hits Weh for 90 physical damage.
Weh the level 13 higher archmage was crushed to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.