I Must Green the level 5 Thalore Oozemancer by CrazyCure

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassOozemancer
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower28 (base 27)
Cunning17 (base 17)

Resources

Life132/132
Equilibrium28
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy21
Crit Chance5%
APR15
Speed1.00

Offense: Offhand

Damage24
Accuracy21
Crit Chance5%
APR15
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save14
Spell Save16
Mental Save20

Defense: Resistances

Blight+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
3/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

I Must Green wears (replacing
mossy mindstar (75% power, 12 apr, nature damage)): nature's mossy mindstar of balance (75% power, 12 apr, nature damage).

I Must Green can not wear (on fingers):
mule's copper ring of arcana (+0.12/turn) (antimagic).
You gain 2.92 gold from the transmogrification of
tundral pouch of iron shots of wind (15/15, 113% power, 1 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (111% power, 5 apr).
You gain 2.38 gold from the transmogrification of
mule's copper ring of arcana (+0.12/turn).
You gain 1.08 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 36; cd 16).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

I Must Green deactivates
Mitosis.
I Must Green deactivates
Psiblades.