Ice Cool the level 16 Halfling Alchemist by KailWrong

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassAlchemist
Level / Exp16 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity18 (base 10)
Constitution44 (base 33)
Magic65 (base 43)
Willpower22 (base 11)
Cunning19 (base 10)

Resources

Life477/477
Mana305/315
Healing Factor1.3455007465519
Regeneration0.33637518663797

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4

Offense: Mainhand

Damage38
Accuracy20
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower48
Crit Chance8%
Speed1

Offense: Mind

Mindpower28
Crit Chance7%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+6%
Light+10%
Cold+55%

Offense: Damage Penetration

Lightning+5%
Fire+15%
Cold+8%

Defense: Base

Armour (hardiness)10 (30%)
Defense24
Ranged Defense24
Fatigue1
Physical Save23
Spell Save29
Mental Save26

Defense: Resistances

Acid+ 32%( 70%)
Light+ 43%( 70%)
Cold+ 45%( 70%)
Lightning+ 32%( 70%)
Fire+ 35%( 70%)
All+ 15%( 70%)

Defense: Immunities

Disarm Resistance36%
Stun Resistance0%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
5/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
1/5
1/5
1/5
Technique / Combat training1.00
3/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
failed
done
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Ice Cool the Halfling Alchemist level 8
7th Mirth 122nd year of Ascendancy at 23:58
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Ice Cool the Halfling Alchemist level 10
1st Flare 122nd year of Ascendancy at 05:23
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Ice Cool the Halfling Alchemist level 12
8th Dusk 122nd year of Ascendancy at 22:18
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Ice Cool the Halfling Alchemist level 7
78th Pyre 122nd year of Ascendancy at 11:03
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Ice Cool the Halfling Alchemist level 12
6th Dusk 122nd year of Ascendancy at 04:43
see stats

Log

Resting starts...
The shield around golem (servant of Ice Cool) crumbles.

Golem (servant of Ice Cool) casts
Rune: Shielding.
A shield forms around golem (servant of Ice Cool).

Talent Refit Golem is ready to use.
The shield around golem (servant of Ice Cool) crumbles.

Rested for 28 turns (stop reason: all resources and life at maximum).


Ice Cool casts
Interact with the Golem.
You carry too much--you are encumbered!
Drop some of your items.
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 38.5 block).
You gain 2.95 gold from the transmogrification of
iron shield of shrapnel (0 def, 2 armour, 16.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 7.92 gold from the transmogrification of
rejuvenating cured leather armour of lightning resistance (6 def, 4 armour).
You gain 5.25 gold from the transmogrification of
impenetrable dwarven-steel mail armour of Eyal (3 def, 15 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 11.66 gold from the transmogrification of
Saleth the Quenchsting (0 def, 2 armour).
You gain 1.30 gold from the transmogrification of
mindwoven woollen robe of lightning (+18%) (0 def, 0 armour).
You gain 14.34 gold from the transmogrification of
Golle the Sparkreek (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 12.22 gold from the transmogrification of
iron waraxe 'Xibrelaith' (12-16 power, 2 apr).
You gain 4.88 gold from the transmogrification of
surging ash magestaff of illumination (15-18 power, 3 apr, lightning element).
You gain 1.47 gold from the transmogrification of
nature's vined mindstar (5-6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (13-18 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (22-31 power, 3 apr).
You gain 3.60 gold from the transmogrification of
flaming dwarven-steel greatsword of daylight (36-58 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-16 power, 6 apr).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.