Rand the level 23 Skeleton Archer by derichard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp23 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength69 (base 53)
Dexterity69 (base 46)
Constitution14 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-48/528
Mana112/232
Stamina2/184
Healing Factor1.0872895330003
Regeneration6.7955595812519

Speed

Mental0%
Attack0%
Movement+34.5%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage111
Accuracy54
Crit Chance15%
APR17
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower33
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+21%
Nature+3%
Mind+3%
Physical+12%
Cold+6%
All0%

Offense: Damage Penetration

Cold+11%
Lightning+8%
Fire+25%
Nature+30%

Defense: Base

Armour (hardiness)17 (38.594633868923%)
Defense47
Ranged Defense47
Fatigue1.9238052216851
Physical Save33
Spell Save31
Mental Save24

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 48%( 70%)
All 0%( 70%)
Physical+ 12%( 70%)
Lightning+ 44%( 70%)
Light+ 6%( 70%)
Temporal+ 25%( 70%)
Mind+ 12%( 70%)
Darkness 0%( 70%)
Fire+ 32%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance33%
Bleed Resistance100%
Knockback Resistance31%
Fear Resistance100%
Pinning Resistance32%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
1/5
2/5
1/5
Cunning / Poisons1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
1/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
3/5
1/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
4/5
2/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
4/5

Effects

Quests

done
active
done
failed
done
failed
done
done
failed
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Rand the Skeleton Archer level 13
13rd Dusk 122nd year of Ascendancy at 09:59
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Rand the Skeleton Archer level 20
4th Decay 122nd year of Ascendancy at 07:50
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Rand the Skeleton Archer level 20
3rd Decay 122nd year of Ascendancy at 21:38
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Rand the Skeleton Archer level 10
1st Flare 122nd year of Ascendancy at 08:55
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Rand the Skeleton Archer level 20
3rd Decay 122nd year of Ascendancy at 18:01
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Rand the Skeleton Archer level 11
8th Flare 122nd year of Ascendancy at 03:07
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Rand the Skeleton Archer level 19
72nd Haze 122nd year of Ascendancy at 19:07
see stats

Log

Rand is not dazed anymore.
Talent Concealment is ready to use.
Thunderstorm hits
Rand for 20 lightning damage.
Hurricane from Urkis, the High Tempest hits
Rand for 60 lightning damage.
Deep Wound from Rand hits Urkis, the High Tempest for
16 physical damage.
Rand shrugs off Urkis, the High Tempest's 'Dazed'!

Rand uses
Headshot.
Rand's Headshot performs a ranged critical strike against Urkis, the High Tempest!
Urkis, the High Tempest starts to bleed.

Rand's Headshot hits Urkis, the High Tempest for
253 physical, 5 fire, 1 lightning, 6 cold (265 total damage).
Urkis, the High Tempest casts
Lightning.
Rand reacts to damage from Urkis, the High Tempest, mitigating the blow!.
Urkis, the High Tempest hits Rand for (59 reacted , -5 stam), 158 lightning (158 total damage).
Rand is dazed!

Urkis, the High Tempest's spell attains critical power!
Rand is not dazed anymore.

Thunderstorm hits
Rand for 36 lightning damage.
Hurricane from Urkis, the High Tempest hits
Rand for 83 lightning damage.
Bleeding from Rand hits Urkis, the High Tempest for
32 physical damage.
Deep Wound from Rand hits Urkis, the High Tempest for
16 physical damage.

Rand wears (replacing
overpowered ash totem of healing [power 278] (3/21 cooldown)): Shinereek [power 270] (15 cooldown).
Urkis, the High Tempest casts
Shock.
Rand reacts to damage from Urkis, the High Tempest's Shock, mitigating the blow!.
Thunderstorm hits
Rand for 22 lightning damage.
Urkis, the High Tempest's Shock hits
Rand for (39 reacted , -5 stam), 103 lightning (103 total damage).
Bleeding from Rand hits Urkis, the High Tempest for
63 physical damage.
Deep Wound from Rand hits Urkis, the High Tempest for
31 physical damage.
Rand the level 23 skeleton archer was bolted to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.