Hodor the level 12 Shalore Archmage by zuju

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp12 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution21 (base 19)
Magic44 (base 37)
Willpower21 (base 18)
Cunning12 (base 11)

Resources

Life204/204
Mana153/153
Healing Factor1.086387434555
Regeneration0.27159685863875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage16
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance12%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense15
Ranged Defense21
Fatigue0
Physical Save28
Spell Save30
Mental Save26

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Confusion Resistance10%
Pinning Resistance19%
Instadeath Resistance100%
Disarm Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
1/5
2/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
3/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
failed
done
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Hodor the Shalore Archmage level 10
10th Dusk 122nd year of Ascendancy at 22:04
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Hodor the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:41
see stats

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
ash totem of cure ailments [power 2] (10 cooldown).
You gain 1.67 gold from the transmogrification of
acidic steel shield (6 def, 2 armour, 44 block).
You gain 1.62 gold from the transmogrification of
spiked cured leather armour of spell shielding (2 def, 4 armour).
You gain 4.55 gold from the transmogrification of
warbringer's steel waraxe (16-22.4 power, 3 apr).
You gain 4.68 gold from the transmogrification of
truestriking steel greatmaul of purging (25-37.5 power, 2 apr).
You gain 13.21 gold from the transmogrification of
Getevor the steel greatmaul (39.5-59.25 power, 2 apr).
You gain 3.16 gold from the transmogrification of
truestriking steel dagger of massacre (17.5-22.75 power, 6 apr).
You gain 1.83 gold from the transmogrification of
insidious steel dagger of massacre (17-22.1 power, 6 apr).
You gain 11.39 gold from the transmogrification of
steel ring 'Ravenpower'.
You gain 25.00 gold from the transmogrification of
Nightsong.
You gain 2.26 gold from the transmogrification of
movement infusion of the duelist (333% speed; 5 turns).
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 16th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.


Hodor deactivates Shielding.

Hodor deactivates Arcane Power.

Hodor deactivates Feather Wind.

Hodor deactivates Arcane Shield.