Deann the level 5 Cornac Wyrmic by ssoft

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp5 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 23)
Dexterity12 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower20 (base 20)
Cunning10 (base 10)

Resources

Life171/171
Equilibrium15
Healing Factor1.1082872928177
Regeneration5.0527585829982

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+3%
Light+10%

Defense: Base

Armour (hardiness)9.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue17
Physical Save16
Spell Save14
Mental Save14

Defense: Resistances

Acid+ 3%( 70%)
Light+ 30%( 70%)
Physical 0%( 70%)
Cold+ 1%( 70%)
Fire+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
2/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

active
active

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Deann wears (replacing
rough leather armour (1 def, 2 armour)): spiked iron mail armour of fire resistance (2 def, 4 armour).

Deann wears (replacing
brass lantern): Summertide Phial.

You gain 1.40 gold from the transmogrification of
thought-forged quiver of elm arrows (18/18, 13-18.2 power, 5 apr).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.46 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 17%; cure magical).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure mental, physical).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.


There is a Derth (Town) here (press '' or right click to use).

Saving game...

Saving done.

Deann deactivates Wild Growth.