Aryvena the level 2 Tutorial Basic Tutorial Adventurer by Servo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity19 (base 19)
Constitution16 (base 16)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life138/138
Stamina86/86
Healing Factor1.0545771506545
Regeneration1.0545771506545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13.382990399511 (30%)
Defense9
Ranged Defense9
Fatigue14
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
1/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Aryvena uses Infusion: Regeneration.
Aryvena starts regenerating health quickly.


Skeleton mage casts
Manathrust.

Skeleton mage hits Aryvena for 51 arcane damage.

Aryvena uses
Block.
Skeleton mage casts
Manathrust.
Aryvena stops regenerating health quickly.


Skeleton mage hits Aryvena for (48 blocked), 4 arcane (4 total damage).
Aryvena hits Skeleton mage for 29 physical damage.
Skeleton mage misses Aryvena.

Aryvena hits Skeleton mage for 31 physical damage.
Aryvena killed Skeleton mage!

You pickup 0.55 gold pieces.


Talent Block is ready to use.

Talent Infusion: Regeneration is ready to use.

Aryvena picks up (a.):
healing infusion (heal 41; cd 11).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).