Begin the level 13 Dwarf Archmage by Blue Phoenix 95

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp13 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity13 (base 10)
Constitution15 (base 10)
Magic38 (base 39)
Willpower41 (base 31)
Cunning18 (base 11)

Resources

Life243/285
Mana244/339
Equilibrium0
Healing Factor1.0405405405405
Regeneration2.1331081081081

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth18.954778283148
See Invisible18.954778283148

Offense: Mainhand

Damage26
Accuracy13
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower35
Crit Chance5%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%
Physical+20%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%
Arcane+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense30
Ranged Defense30
Fatigue0
Physical Save16
Spell Save26
Mental Save20

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 15%( 70%)
Physical+ 4%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 6%( 70%)
Mind+ 3%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance25%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.40
5/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
5/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Begin the Dwarf Archmage level 8
26th Voratun 122nd year of Ascendancy at 04:34
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Begin the Dwarf Archmage level 10
2nd Profit 122nd year of Ascendancy at 04:03
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Begin the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 04:20
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Begin the Dwarf Archmage level 10
2nd Profit 122nd year of Ascendancy at 22:51
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Begin the Dwarf Archmage level 13
29th Profit 122nd year of Ascendancy at 23:43
see stats

Log


You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 10.58 gold from the transmogrification of
Sunraze (18-25.2 power, 4 apr).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire element).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Spellblaze Shard (20-26 power, 10 apr)
Personal New Achievement: The secret city (Nightmare (Adventure) difficulty)!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

Today is the 30th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.

You consume the heart and feel the knowledge of this very old creature fill you!
You have 35 stat point(s) to spend. Press p to use them.

You have 1 class talent point(s) to spend. Press p to use them.

You have 11 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!.

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.

Option unlocked: New Class: Stone Warden (Wilder)