Herog the level 10 Cornac Berserker by xXx_N008514Y3R_xXx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp10 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 34)
Dexterity12 (base 11)
Constitution24 (base 24)
Magic13 (base 10)
Willpower10 (base 10)
Cunning16 (base 10)

Resources

Life322/322
Stamina127/127
Healing Factor1.1082474226805
Regeneration2.493556701031

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.815289237657
See Invisible28.815289237657

Offense: Mainhand

Damage55
Accuracy31
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Temporal+14%
Arcane+3%

Defense: Base

Armour (hardiness)22.08934837382 (81.030927835052%)
Defense9
Ranged Defense9
Fatigue25
Physical Save23
Spell Save8
Mental Save9

Defense: Resistances

Lightning+ 18%( 70%)
Temporal+ 19%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
3/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
1/5
0/5
Technique / Bloodthirst1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
3/5
0/5
Technique / Conditioning1.30
2/5
1/5
0/5
0/5

Effects

Quests

done
failed
done
active

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Herog the Cornac Berserker level 10
5th Mirth 122nd year of Ascendancy at 18:55
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Herog wears:
Withering Orbs.

Herog wears:
copper ring of time (+10%).

Herog wears:
temporal iron gauntlets of magic (+3) (0 def, 1 armour).

Herog wears (replacing
iron plate armour (0 def, 7 armour)): iron plate armour of lightning resistance (0 def, 7 armour).

You gain 0.72 gold from the transmogrification of
icy iron shield (0 def, 2 armour, 17.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 2.20 gold from the transmogrification of
swiftstrike elm longbow.
You gain 2.82 gold from the transmogrification of
steady elm longbow of cold.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.