Fullmetal Alchemist the level 10 Shalore Alchemist by Karllich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp10 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 11)
Dexterity17 (base 10)
Constitution21 (base 17)
Magic42 (base 34)
Willpower23 (base 11)
Cunning22 (base 16)

Resources

Life244/244
Mana228/228
Healing Factor1.286387434555
Regeneration1.4793455497382

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Invisible6

Offense: Mainhand

Damage42
Accuracy11
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance9%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+20%
Light+10%
Blight+3%
Mind+15%
Fire+15%
Acid+18%

Offense: Damage Penetration

Mind+20%

Defense: Base

Armour (hardiness)3 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save23
Spell Save21
Mental Save22

Defense: Resistances

Acid+ 15%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Light+ 30%( 70%)
Temporal+ 10%( 70%)
Mind+ 3%( 70%)
Lightning+ 34%( 70%)
Fire+ 25%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance44%
Instadeath Resistance100%
Knockback Resistance42%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
5/5
1/5
0/5
Spell / Golemancy1.30
2/5
1/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
5/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
failed
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Emancipation (Insane (Adventure) difficulty) Had the golem kill a boss while its master was already dead.
By Fullmetal Alchemist the Shalore Alchemist level 10
6th Dusk 122nd year of Ascendancy at 11:31
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Fullmetal Alchemist the Shalore Alchemist level 10
6th Dusk 122nd year of Ascendancy at 09:21
see stats
Take you with me (Insane (Adventure) difficulty) Killed a boss while already dead.
By Fullmetal Alchemist the Shalore Alchemist level 10
6th Dusk 122nd year of Ascendancy at 11:31
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Fullmetal Alchemist the Shalore Alchemist level 8
5th Flare 122nd year of Ascendancy at 18:17
see stats

Log

golem (servant of Fullmetal Alchemist) hits Salaralaith the polar bear for 4 darkness, 4 light (8 total damage).

Golem (servant of Fullmetal Alchemist) is confused and fails to use Attack.

Talent Eye Beam is ready to use.
Salaralaith the polar bear uses Stunning Blow.

Golem (servant of Fullmetal Alchemist) is not dazed anymore.

Golem (servant of Fullmetal Alchemist) is stunned!

Salaralaith the polar bear hits golem (servant of Fullmetal Alchemist) for (68 absorbed), 0 physical, (5 absorbed), 0 lightning (0 total damage).
golem (servant of Fullmetal Alchemist) hits Salaralaith the polar bear for 4 darkness, 4 light (8 total damage).

Golem (servant of Fullmetal Alchemist) uses Self-destruction.

Character control switched to Fullmetal Alchemist.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Golem (servant of Fullmetal Alchemist) hits Salaralaith the polar bear for 38 fire damage.
Fullmetal Alchemist the level 10 shalore alchemist was battered to death by golem (servant of Fullmetal Alchemist) on level 4 of Scintillating Caves.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Fullmetal Alchemist casts Refit Golem.

Refitting starts...

Refitted for 21 turns.


Resting starts...

Talent Refit Golem is ready to use.
Today is the 8th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 129 turns (stop reason: all resources and life at maximum).