Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 50 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 6 / 0 |
Primary Stats
| Strength | 55 (base 51) |
| Dexterity | 16 (base 12) |
| Constitution | 41 (base 35) |
| Magic | 41 (base 36) |
| Willpower | 19 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 1247/1328 |
| Mana | 311/311 |
| Stamina | 330/330 |
| Healing Factor | 1.5 |
| Regeneration | 7.875 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
| See Invisible | 35 |
Offense: Mainhand
| Damage | 111 |
| Accuracy | 49 |
| Crit Chance | 7% |
| APR | 16 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 30.5 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17.3 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +10% |
| Physical | +10% |
| Arcane | +20% |
| Cold | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 61.38 (71.5%) |
| Defense | 0 |
| Ranged Defense | 12 |
| Fatigue | 40 |
| Physical Save | 46.975027616015 |
| Spell Save | 40.045163778581 |
| Mental Save | 29.94584714034 |
Defense: Resistances
| Darkness | + 40%(100%) |
| Acid | + 48%(100%) |
| Light | + 65%(100%) |
| Fire | + 48%(100%) |
| Blight | + 48%(100%) |
| Arcane | + 23%(100%) |
| Cold | + 23%(100%) |
| All | + 30%(100%) |
Defense: Immunities
| Stoning Resistance | 60% |
| Stun Resistance | 30% |
| Bleed Resistance | 100% |
| Confusion Resistance | 0% |
| Fear Resistance | 80% |
| Knockback Resistance | 30% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (6/6)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 349 damage for 4 turns. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.00 Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 226.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 385 damage for 6 turns. |
| Runes | Effective talent level: 1.0 Rune: Frozen SpearUse mode: Activated Range: 6.00 Cooldown: 26 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 166.98 cold damage with a chance to freeze the target. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Frozen SpearUse mode: Activated Range: 6.00 Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 260.70 cold damage with a chance to freeze the target. |
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8.00 Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 276.00 fire damage over 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| beneficial effect | Absorbs 296 damage from the next blockable attack. Blocking |
| detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
| detrimental effect | An Arcane Eye has seen this creature. Seen by Arcane Eye |
Quests
Equipment
| Socketed Gems | pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
| In off hand | impervious voratun shield of displacement (23 def, 10 armour, 295.5 block) impervious voratun shield of displacement (23 def, 10 armour, 295.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +10 Defense: +23 Ranged Defense: +12 Fatigue: +14% Changes stats: +6 Con / +5 Mag Talent granted: +5 Block Physical save: +15 It can be used to activate talent Displacement Shield, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: 8.00 Travel Speed: instantaneous Is: a spell Description: This intricate spell erects a space distortion around the caster that is linked to another distortion, placed around a target. Any time the caster should take damage, there is a 55% chance that it will instead be warped by the shield and hit the designated target. Once the maximum damage (213) is absorbed, the time runs out (19 turns), or the target dies, the shield will crumble. The max damage the shield can absorb will increase with your Spellpower. Handheld deflection devices |
| Main armor | Plate Armor of the King (pearl) (15 def, 25 armour) Plate Armor of the King (pearl) (15 def, 25 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +25 Defense: +15 Fatigue: +26% Changes stats: +9 Wil Changes resistances: +10% arcane / +25% fire / +25% acid / +25% blight / +25% darkness / +5% all Physical save: +15 Spell save: +25 Mental save: +25 Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. |
| In main hand | Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical + bleeding Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Inventory
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
Achievements
Log
High Sun Paladin Aeryn hits Iceblock for 60 physical damage.
High Sun Paladin Aeryn hits Iceblock for 24 lightning damage.
High Sun Paladin Aeryn hits Iceblock for 15 acid damage.
High Sun Paladin Aeryn hits Iceblock for 29 light damage.
High Sun Paladin Aeryn shrugs off the effect 'Dazed'!
Elandar hits High Sun Paladin Aeryn for 18 fire damage.
Talent Throw Bomb is ready to use.
Fire imp uses Flamespit.
Golem (servant of Kaboom) hits fire imp for 10 fire damage.
Fire imp hits golem (servant of Kaboom) for 38 fire damage.
Elandar casts Lightning.
Elandar's spell attains critical power!
Elandar hits High Sun Paladin Aeryn for 145 lightning damage.
Kaboom casts Throw Bomb.
Kaboom's spell attains critical power!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Portal reaver!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Kaboom hits Elandar for 1538 acid damage.
Kaboom killed Elandar!
Golem (servant of Kaboom) uses Block.
Elandar hits High Sun Paladin Aeryn for 9 fire damage.
Character control switched to golem (servant of Kaboom).
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Triumph of the Way!
Option unlocked: New Class: Adventurer
