TEST the level 2 Kruk Yeti Sun Paladin by scpblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceKruk Yeti
ClassSun Paladin
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 15)
Dexterity7 (base 10)
Constitution14 (base 10)
Magic14 (base 14)
Willpower11 (base 10)
Cunning9 (base 10)

Resources

Life143/143
Positive20/53
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy1
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense4
Ranged Defense8
Fatigue18
Physical Save11
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Learnt new tinker schematic: Spike Attachment
The tinker spends some time with you, teaching you the basics of therapeutics.

EUREKA!
Learnt new tinker schematic:
Pain Suppressor Salve

Lore found:
Crystle's Astral Bindings
You can read all your collected lore in the game menu, by pressing Escape.


Ran for 15 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain changed ahead).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 9 turns (stop reason: terrain change on right side).


Ran for 9 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 8 turns (stop reason: terrain ahead blocks).


Ran for 14 turns (stop reason: interesting character).


Ran for 7 turns (stop reason: terrain change on right side).


Ran for 16 turns (stop reason: terrain change on right side).