Harold the level 7 Halfling Rogue by feend

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp7 / 81%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity28 (base 25)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 22)

Resources

Life-38/191
Stamina47/118
Equilibrium0
Healing Factor1.1082872928177
Regeneration0.27707182320442

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy35
Crit Chance15%
APR10
Speed1.00

Offense: Offhand

Damage20
Accuracy35
Crit Chance14%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense25
Ranged Defense25
Fatigue0
Physical Save22
Spell Save7
Mental Save13

Defense: Resistances

Blight+ 6%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
3/5
0/5
0/5
Cunning / Trapping1.30
2/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.40
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
3/5

Effects

beneficial effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
done
done
done
active

Equipment

Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Log

Talent Flurry is ready to use.

Harold hits Iceblock for 30 physical, 3 nature, 6 temporal, 6 nature, 22 physical, 5 lightning (71 total damage).
Harold stops regenerating health quickly.


Harold forces the iceblock to shatter.

Harold is free from the ice.

Harold hits Iceblock for 35 physical, 3 nature, 6 temporal, 6 nature, 5 lightning (54 total damage).
Wrathroot casts Tidal Wave.

A
wave of icy water erupts from the ground!
Talent Springrazor Trap is ready to use.
Harold is knocked back!

Wrathroot's cold repulsion area effect hits
Harold for 9 cold, 9 physical (18 total damage).

Harold activates a prepared device.

Placing Bear Trap...
Wrathroot triggers a trap (Harold's bear trap)!

A bear trap snaps onto Wrathroot!

Harold's bear trap hits Wrathroot for
52 physical damage.

Bear Trap from Harold hits Wrathroot for
10 physical damage.
Talent Vitality is ready to use.

Bear Trap from Harold hits Wrathroot for
10 physical damage.
Wrathroot uses Infusion: Sun.

Harold loses sight!

Harold has been illuminated.


Ran for 3 turns (stop reason: taken damage).

Saving game...