aaa the level 12 Cornac Archer by jyama

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp12 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity31 (base 31)
Constitution28 (base 25)
Magic12 (base 10)
Willpower10 (base 10)
Cunning17 (base 17)

Resources

Life352/352
Stamina133/133
Equilibrium0
Healing Factor1.3663636363636
Regeneration9.7695

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth39.114754928839
See Invisible39.114754928839

Offense: Mainhand

Damage43
Accuracy40
Crit Chance5%
APR7
Speed0.80

Offense: Spell

Spellpower6
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+14%
Light+10%
Lightning+10%

Defense: Base

Armour (hardiness)5 (57.811550151976%)
Defense37
Ranged Defense37
Fatigue0
Physical Save21
Spell Save25
Mental Save23

Defense: Resistances

Darkness+ 3%( 70%)
Lightning+ 10%( 70%)
Light+ 16%( 70%)
Temporal+ 6%( 70%)
Blight+ 6%( 70%)
Acid+ 15%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance23%
Confusion Resistance42%
Silence Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
2/5
0/5
Technique / Munitions1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
2/5
1/5
0/5
Technique / Reflexes1.30
1/5
2/5
1/5
0/5
Technique / Marksmanship1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Conditioning1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.20
3/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By aaa the Cornac Archer level 10
2nd Dusk 122nd year of Ascendancy at 19:59
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By aaa the Cornac Archer level 11
12nd Dusk 122nd year of Ascendancy at 00:30
see stats
The secret city Discovered the truth about mages.
By aaa the Cornac Archer level 11
15th Dusk 122nd year of Ascendancy at 01:22
see stats

Log

Poisoned deep water poisons aaa!

Poisoned deep water hits
aaa for 6 nature damage.
Poison from Poisoned deep water hits
aaa for 18 nature damage.
Poisoned deep water poisons
aaa!

Poisoned deep water hits
aaa for 8 nature damage.
Poison from Poisoned deep water hits
aaa for 23 nature damage.
Poisoned deep water poisons
aaa!

Poisoned deep water hits
aaa for 7 nature damage.
Aaa stops regenerating health quickly.

Poison from Poisoned deep water hits
aaa for 26 nature damage.
Poisoned deep water poisons
aaa!

Poisoned deep water hits
aaa for 10 nature damage.
Poison from Poisoned deep water hits
aaa for 32 nature damage.
aaa the level 12 cornac archer was treehugged to death by a poisoned deep water on level 2 of Old Forest.
You have no more lives left.
Aaa deactivates Incendiary Ammunition.

Aaa stops being poisoned.

Aaa deactivates Intuitive Shots.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Poison from Poisoned deep water killed aaa!
Saving done.

Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: interesting character).