Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | Arena |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 28 / 76% |
| Size | small |
| Lifes / Deaths | Killed by Azil at level 28 on the 77th Pyre 122nd year of Ascendancy at 04:31 / 1 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 8 (base 10) |
| Constitution | 5 (base 10) |
| Magic | 18 (base 10) |
| Willpower | 63 (base 57) |
| Cunning | 47 (base 43) |
Resources
| Life | -119/159 |
| Psi | 0/305 |
| Psi_feedback | 110/110 |
| Healing Factor | 1 |
| Regeneration | 52.65 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +87.841369195027% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 1 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 17 |
| Accuracy | 38 |
| Crit Chance | 15% |
| APR | 31 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 13 |
| Accuracy | 38 |
| Crit Chance | 14% |
| APR | 25 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43.8 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +4% |
Offense: Damage Penetration
| Fire | +4% |
Defense: Base
| Armour (hardiness) | 11.315262026076 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 4 |
| Physical Save | 25.935 |
| Spell Save | 33.4275 |
| Mental Save | 35.25 |
Defense: Resistances
| Temporal | + 5%( 70%) |
| Lightning | + 5%( 70%) |
| Fire | + 5%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Silence Resistance | 36% |
| Stun Resistance | 25% |
| Confusion Resistance | 71% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 255 life over 5 turns. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 5/5 |
| 4/5 |
| 4/5 |
| 1/5 |
| Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.50 |
| 5/5 |
| 4/5 |
| 4/5 |
| 4/5 |
| Psionic / Slumber | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Forge | 1.30 |
| 3/5 |
| 2/5 |
| 2/5 |
| 5/5 |
| Psionic / Feedback | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Psionic / Mentalism | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Dreaming | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Dreamforge |
| talent | Forge Shield |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+5 cooldowns). Infusion Saturation |
| beneficial effect | Absorbs 9 damage from the next blockable attack. Currently Blocking: Lightning, Physical. Forge Shield |
| detrimental effect | This creature has fallen into a solipsistic state and is caught up in its own egoic thoughts (-13% global speed). Solipsism |
| beneficial effect | A flow of life spins around the target, regenerating 51.00 life per turn. Regeneration |
| detrimental effect | The target's will to defend itself is shattered by the powerful battle cry, reducing defense by 28. Battle Cry |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | grounding pair of hardened leather boots (0 def, 3 armour) grounding pair of hardened leather boots (0 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes resistances: +5% lightning / +5% temporal A pair of boots made of leather. |
| On fingers | gold ring of perseverance gold ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Stun/Freeze immunity: +25% Life regen: +0.70 Rings can have magical properties. |
| On fingers | wizard's voratun ring of physical power wizard's voratun ring of physical power Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +6 Changes stats: +5 Mag Spell save: +10 Rings can have magical properties. |
| Around neck | gold amulet of manastreaming gold amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Mag Mana each turn: +0.24 Maximum mana: +35.00 Amulets can have magical properties. |
| In main hand | thorny mindstar of flames (9.5-10.45 power, 24 apr, nature damage) thorny mindstar of flames (9.5-10.45 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 4 fire Changes resistances: +5% fire Changes resistances penetration: +4% fire Changes damage: +4% fire Mindpower: +3 Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In off hand | vined mindstar of life (5.5-6.05 power, 18 apr, mind damage) vined mindstar of life (5.5-6.05 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.5 - 6.1 Uses stats: 35% Wil, 15% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Life regen: +0.70 Maximum life: +13.00 Mindpower: +2 Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| On head | miner's rough leather cap of the depths (0 def, 3 armour) miner's rough leather cap of the depths (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Allows you to breathe in: water Infravision radius: +1 A cap made of leather. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
51 alchemist agate 51 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Achievements
Arena Battler 20 (Insane difficulty)
Got to wave 20 in the arena.By Azil the Yeek Solipsist level 24
76th Pyre 122nd year of Ascendancy at 06:41 see stats
Level 10 (Insane difficulty)
Got a character to level 10.By Azil the Yeek Solipsist level 10
74th Pyre 122nd year of Ascendancy at 18:50 see stats
Level 20 (Insane difficulty)
Got a character to level 20.By Azil the Yeek Solipsist level 20
75th Pyre 122nd year of Ascendancy at 14:10 see stats
That was close (Insane difficulty)
Killed your target while having only 1 life left.By Azil the Yeek Solipsist level 20
75th Pyre 122nd year of Ascendancy at 18:30 see stats
XXX the Destroyer (Insane difficulty)
Earned the rank of Destroyer in the arena.By Azil the Yeek Solipsist level 22
76th Pyre 122nd year of Ascendancy at 01:12 see stats
Log
Azil uses Mind Sear.
Azil hits great gladiator for 203 mind damage.
Azil killed great gladiator!
Great gladiator uses Death Dance.
Azil's dream shield has been strengthened by the attack!
Your resonance field crumbles under the damage!
The psychic field around Azil crumbles.
Azil's mind suffers 55 psi damage from the attack.
Character control switched to homeless fighter.
Great gladiator hits Azil for 227 physical damage.
Great gladiator killed Azil!
Azil hits great gladiator for 1 fire, 4 fire damage (total 3.83).
Azil deactivates Thought-Form: Bowman.
Azil hits great gladiator for 1 fire damage.
The shield around homeless fighter crumbles.
Homeless fighter uses Dirty Fighting.
Great gladiator shrugs off the effect 'Stunned'!
Great gladiator resists the stun and Homeless fighter quickly gets back on feet!
Homeless fighter hits great gladiator for 26 physical, 10 blight damage (total 35.24).
Homeless fighter misses great gladiator.
Homeless fighter misses great gladiator.
Great gladiator uses Battle Cry.
Homeless fighter's will is shattered.
Azil hits great gladiator for 1 fire damage.
Homeless fighter collapses.
Character control switched to Azil.
Azil the level 28 yeek solipsist was battered to death by himself, by accident of course, on level 28 of The Arena.
